Brave frontier uses "plist" files (the file format is XML in the style of Apple plist files) for some configuration of UI/Unit info. It might be interesting to have a support for plist XML files to simplify reading of UI configuration. - [ ] Figure out how the format works - [ ] Figure out which XML library to use in C++ (glaze itself? libxml2? tinyxml2?) - [ ] Implement something in KDL and so on
Brave frontier uses "plist" files (the file format is XML in the style of Apple plist files) for some configuration of UI/Unit info.
It might be interesting to have a support for plist XML files to simplify reading of UI configuration.