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docs(roadmap): align 2026 roadmap with shipped work and next priorities
- replace legacy roadmap with status-driven 2026 plan\n- reflect completed refactor, performance, UI, and release automation work\n- add trend adoption matrix and quarterly delivery phases\n- include Wear quality compliance, risks, mitigations, and DoD
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roadmap.md

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# WearMusic Roadmap
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## 🎵 Core Music Features
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### High Priority
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- Playlist Management
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- Create, edit, and delete custom playlists
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- Add/remove tracks from playlists
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- Recently played and favorites playlists
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- Quick playlist access from main screen
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- Enhanced Audio Controls
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- Shuffle mode implementation (Done)
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- Repeat modes (off, one, all) (Done)
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- 15/30 second skip forward/backward
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- Volume control with haptic feedback (Done - no haptic feedback on - no UI)
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- Audio equalizer with presets
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- Smart Queue Management
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- "Play Next" and "Add to Queue" options
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- Queue reordering via drag & drop
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- Clear queue functionality
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- Queue persistence across app restarts
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### Medium Priority
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- Advanced Search & Filtering
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- Search by title, artist, album, genre
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- Filter by duration, year, file format
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- Voice search integration
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- Music Discovery
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- "Similar tracks" recommendations
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- Genre-based browsing
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- Recently added tracks section
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- Most played tracks analytics
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## ⚡ Performance Optimizations
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### Battery Life
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- Power Management
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- Implement doze mode compatibility
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- Reduce background processing when inactive
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- Optimize wake lock usage
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- Battery usage analytics and reporting
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- Audio Processing Optimization
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- Implement audio focus management
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- Reduce CPU usage during playback
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- Optimize MediaSession callbacks
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- Implement audio offloading when available
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### Memory & Storage
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- Efficient Data Loading (Done)
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- Implement pagination for large music libraries (Done)
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- Lazy loading of album artwork (Done)
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- Cache management for metadata (Done)
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- Background library scanning optimization (Done)
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- Resource Management
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- Optimize image loading and caching
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- Reduce APK size through resource optimization
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- Implement proper lifecycle management (Done)
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- Memory leak detection and fixes (Done)
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## 🎨 User Experience Enhancements
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### Interface Improvements
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- Enhanced Player Screen
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- Larger, more responsive playback controls (Done)
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- Progress bar with time indicators
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- Animated album art transitions
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- Accessibility Features
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- Voice commands for playback control
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- Text size adjustment options
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- Customization Options
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- Theme selection (dark/light/auto)
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- Custom accent colors
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- Layout density options
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- Control button customization
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### Navigation & Gestures
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- Gesture Controls
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- Crown rotation for volume/seeking (Done)
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- Bezel rotation support (if available)
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- Double-tap to play/pause
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- Long-press context menus
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## 🔧 Technical Improvements
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### Architecture & Code Quality
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- Code Optimization
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- Migrate to Kotlin coroutines best practices
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- Implement proper error handling
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- Add comprehensive logging
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- Unit and integration test coverage
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- Data Management
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- Implement Room database for metadata
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- Add data backup/restore functionality
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- Optimize MediaStore queries
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- Implement proper data validation
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### Integration Features
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- Watch Face Integration
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- Enhanced complication with playback controls
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- Multiple complication types support
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- Real-time playback status updates
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- Custom complication icons
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- Tile Enhancements
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- Quick playback controls in tile
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- Recently played tracks access
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- Playlist shortcuts
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- Dynamic tile content updates
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## 🐛 Bug Fixes & Stability
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### Critical Issues
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- Playback Stability
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- Fix potential MediaController connection issues
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- Handle audio focus conflicts properly
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- Resolve notification persistence problems
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- Fix track transition glitches
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- UI/UX Fixes
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- Fix swipe-to-dismiss navigation issues
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- Resolve screen rotation problems
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- Fix album art loading failures
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- Improve touch target sizes for watch interaction
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### Performance Issues
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- Memory Management
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- Fix potential memory leaks in ViewModels
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- Optimize bitmap loading and disposal
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- Resolve background service memory usage
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- Fix cursor management in repository
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## 📱 Advanced Features
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### Smart Features
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- Contextual Playback
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- Auto-pause during calls
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- Sleep timer functionality
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- Workout mode with enhanced controls
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- Analytics & Insights
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- Listening habits tracking
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- Most played artists/albums
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- Playback statistics
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- Export listening data
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### Connectivity
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- Companion App Integration
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- Sync playlists with phone app
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- Remote control from phone
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- Music transfer optimization
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- Settings synchronization
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## 🎯 Implementation Priority
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### Phase 1 (Immediate - 1-2 weeks)
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1. Fix critical playback stability issues
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2. Implement basic playlist management
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3. Add shuffle and repeat modes
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4. Optimize battery usage
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### Phase 2 (Short-term - 1 month)
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1. Enhanced player controls and UI
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2. Search and filtering capabilities
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3. Gesture control implementation
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4. Memory optimization
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### Phase 3 (Medium-term - 2-3 months)
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1. Advanced features (sleep timer, equalizer)
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2. Comprehensive testing and bug fixes
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3. Accessibility improvements
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4. Analytics implementation
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### Phase 4 (Long-term - 3+ months)
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1. Companion app development
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2. Advanced AI features
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3. Performance monitoring
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4. User feedback integration
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This roadmap prioritizes watch-specific optimizations, battery efficiency, and user experience improvements while maintaining the offline-first approach that's essential for a WearOS music player.
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# Weavelet Roadmap 2026
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Last updated: March 2026
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Product: Offline-first Wear OS music player (standalone watch experience)
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Status legend:
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- `DONE` Completed and shipped
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- `ACTIVE` In progress / hardening
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- `NEXT` Planned for the next cycle
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- `LATER` Backlog
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---
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## 1) Product Goals (2026)
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### User goals
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- Start playback from watch in under 3 taps.
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- Keep playback stable during long sessions.
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- Make core controls usable on small round screens without clipping.
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### Engineering goals
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- Keep release pipeline deterministic and tag-driven.
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- Improve reliability and performance before adding heavy new features.
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- Grow test coverage for playback, library paging, and state transitions.
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### Success metrics
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- Crash-free sessions (player screens) > 99.5%.
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- Release lead time (tag to assets available) < 15 minutes.
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- Median time-to-first-play after app open < 3 seconds (warm library).
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---
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## 2) Current Delivery Snapshot
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## 2.1 Core playback & library
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- `DONE` Play/pause/next/previous controls
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- `DONE` Shuffle and repeat (off/all/one)
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- `DONE` Crown-based volume control with in-app HUD
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- `DONE` Library scan + pagination + lazy album art loading + metadata caching
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- `DONE` Sorting via settings
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- `ACTIVE` Search (title/artist/album implemented; advanced filters pending)
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- `LATER` Queue management and playlists
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## 2.2 Wear UI/UX
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- `DONE` Material 3 migration for Wear UI
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- `DONE` Adaptive round-screen player redesign
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- `DONE` Full-screen art backdrop + edge progress
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- `DONE` Home spacing improvements
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- `DONE` About page redesign + runtime version display
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- `NEXT` Dedicated seek mode (rotary seek vs volume mode)
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## 2.3 Stability/performance/refactor
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- `DONE` MediaController lifecycle hardening
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- `DONE` Playback state sync and progress tracking improvements
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- `DONE` Recomposition and media decoding optimization pass
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- `DONE` Modularized app structure (`core:data`, `core:player`, `core:ui`)
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- `DONE` Gradle 9 / AGP 9 migration compatibility
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- `ACTIVE` Additional battery-focused profiling and tuning
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## 2.4 OSS/release engineering
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- `DONE` Apache-2.0 licensing
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- `DONE` CI workflow on push/PR
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- `DONE` Tag-based APK release workflow + checksums
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- `DONE` Optional signing path via repo secrets
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- `ACTIVE` Workflow hardening for changing GitHub Actions runtime baseline
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- `NEXT` Add issue/PR templates + `CONTRIBUTING.md`
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## 2.5 Play Store and Wear quality compliance
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- `ACTIVE` Keep target SDK policy aligned with current Wear Play requirements
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- `NEXT` Add explicit QA checklist pass for Wear app quality requirements (touch targets, font scaling, edge clipping, swipe-to-dismiss)
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- `NEXT` Add release checklist for Play listing assets (Wear screenshots, feature mentions, tile/complication mentions when applicable)
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- `LATER` Automate quality gate checks where possible (lint + screenshot sanity + manifest checks)
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---
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## 3) 2026 Trend Adoption Matrix (Wear OS + design)
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| Trend / Direction | Why it matters | Weavelet action | Status |
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|---|---|---|---|
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| Round-first, glanceable Wear UI patterns | Better readability and faster wrist interactions | Keep compact controls, edge-aware indicators, high-contrast overlays | `DONE` + `ACTIVE` |
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| Compose for Wear + Material 3 component consistency | Faster iteration + platform-consistent UX | Continue replacing custom primitives where platform components fit | `ACTIVE` |
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| Richer motion and depth (including glass-like surfaces) | Modern look, clearer focus hierarchy | Add an **experimental** “glass” visual mode for non-critical overlays only, gated by contrast checks | `NEXT` |
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| Release automation for open-source apps | Better trust and easier installs for users | Keep tag-driven releases with APK assets + checksums | `DONE` |
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| Reliability-first media apps (Media3 lifecycle rigor) | Prevent playback dropouts and state drift | Expand regression tests around controller/session lifecycle | `NEXT` |
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| Voice/assistant-driven quick actions on wearables | Faster no-touch interactions | Evaluate App Actions for “play artist/album” entry points | `LATER` |
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Notes:
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- “Glass” styling should remain optional and accessibility-safe (contrast, blur cost, and battery impact validated on device).
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---
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## 4) Feature Roadmap (Prioritized)
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## P0: Reliability and release confidence
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1. `ACTIVE` Finalize release workflow hardening (including signing edge cases).
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2. `NEXT` Add smoke tests for playback lifecycle and library loading.
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3. `NEXT` Add failure telemetry hooks/logging for release troubleshooting.
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4. `NEXT` Add formal release checklist for Wear app quality + Play listing compliance.
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## P1: Core playback upgrades
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1. `NEXT` Add 15/30s seek controls.
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2. `NEXT` Add sleep timer.
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3. `LATER` Add equalizer/preset support (device capability dependent).
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## P1: Library and queue
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1. `NEXT` Improve search (tokenization + better matching).
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2. `NEXT` Add queue screen with clear/reorder basics.
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3. `LATER` Playlist MVP (create/rename/delete + add/remove track).
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## P2: Wear-native enhancements
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1. `NEXT` Rotary mode switch (volume vs seek) with clear UI affordance.
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2. `LATER` Expand tile actions (resume, quick controls, recent tracks).
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3. `LATER` More complication variants and richer state text.
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## P2: Visual polish track
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1. `NEXT` Build optional “glass-lite” UI experiment for selected surfaces.
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2. `NEXT` Validate contrast, battery, and readability on small/large round watches.
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3. `LATER` Theme tokens for deeper user customization.
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---
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## 5) Delivery Plan (2026)
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### Q2 2026
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- Release pipeline stability + signing reliability.
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- Seek shortcuts and sleep timer.
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- Search quality improvements.
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### Q3 2026
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- Queue management MVP.
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- Playback regression tests + CI quality gates.
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- Tile/complication incremental upgrades.
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### Q4 2026
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- Playlist MVP.
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- Optional glass-style visual mode (if accessibility/perf targets pass).
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- Broader accessibility and customization pass.
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---
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## 6) Risks and Mitigations
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| Risk | Impact | Mitigation |
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|---|---|---|
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| GitHub Actions runtime/tooling changes | Release failures | Keep workflows pinned, monitor deprecations, test tag flow monthly |
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| Wear device variability (rotary deltas, screen sizes) | UI/interaction inconsistency | Keep adaptive thresholds/layouts and test on multiple watch profiles |
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| Visual trend overreach (glass effects) | Readability/battery regressions | Gate behind accessibility/perf criteria and keep optional |
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| Feature creep (playlists + queue + advanced audio together) | Delayed releases | Keep strict P0/P1/P2 sequencing and small deliverables |
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---
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## 7) Definition of Done (for roadmap items)
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An item is considered `DONE` only when:
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1. Implemented in app code.
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2. Verified on-device (or emulator where appropriate).
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3. Build passes in CI.
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4. User-facing behavior is documented/releasable.

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