-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathcoaster_envs.py
More file actions
488 lines (401 loc) · 20.6 KB
/
Copy pathcoaster_envs.py
File metadata and controls
488 lines (401 loc) · 20.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
import random
from collections import defaultdict
import gym
from gym.spaces import Box, Dict, Discrete
import numpy as np
from openrct2.segments import *
from collisions import *
from track_io import *
import sys
np.set_printoptions(threshold=sys.maxsize)
class BaseCoasterEnv(gym.Env):
def __init__(self, config):
self.size = config['size']
if type(self.size) is int:
self.size = (self.size,)*3
else:
assert len(self.size) == 3
if 'elmt_mapping' in config:
self.elmt_mapping = config['elmt_mapping']
else:
self.elmt_mapping = get_elmt_mapping()
self.limit_flats = config.get("limit_flats", False)
self.limit_intensity = config.get("limit_intensity", False)
self.max_track_coords = config.get('max_track_coords', 232)
self.elmt_mapping_inv = {v: k for k, v in self.elmt_mapping.items()}
def _fix_action_mask(self):
final_col_data = self.col_datas[-1]
self.valid_actions = get_next_segment_validities(self.elmt_mapping, final_col_data.pieces, final_col_data.v, final_col_data.col_d, final_col_data.s, final_col_data._vars, final_col_data.speed_mph, final_col_data, max_size=self.size, forbidden=self.failed_pieces, max_flats=10 if self.limit_flats else math.inf)
state = tuple(self.track_elements)
if state in self.prev_valid_actions:
existing = self.prev_valid_actions[state]
self.valid_actions = np.logical_and(existing, self.valid_actions)
self.prev_valid_actions[state] = self.valid_actions
def update_physics(self, piece, from_scratch=False):
if piece is not None:
col_data = get_collision_for_segment(self.elmt_mapping_inv[piece], self.col_datas[-1], stop_early=True, copy=True, verbose=False, skip_flat=True, limit_intensity=self.limit_intensity)
self.col_datas.append(col_data)
self.speeds.append([col_data.speed_mph, col_data.gfV, col_data.gfL])
if self.col_datas[-1].v == self.col_datas[0].v and self.col_datas[-1].s > 3:
self.reached_station_end = True
def make_starting_track(self):
# start track with station pieces.
self.num = 3
self.speeds = []
self.pieces = []
self.track_elements = []
self.track_elements.append(self.elmt_mapping[(SEGMENT_NUMS["ELEM_BEGIN_STATION"], 0)])
self.track_elements.append(self.elmt_mapping[(SEGMENT_NUMS["ELEM_MIDDLE_STATION"], 0)])
self.track_elements.append(self.elmt_mapping[(SEGMENT_NUMS["ELEM_END_STATION"], 1<<3)])
# get physics data.
self.start_point = Point() #self.size[0]//4, self.size[1]//4, 0)
self.col_datas = [CollisionData.new(self.start_point)]
for piece in self.track_elements[:3]:
self.pieces.append(self.elmt_mapping_inv[piece])
self.update_physics(piece)
assert not self.col_datas[-1].collided
def reset(self, seed=None, options=None):
self.step_num = 0
self.num_backtracks = 0
self.prev_valid_actions = {}
self.failed_pieces = defaultdict(set)
super().reset(seed=seed)
self.reached_station_end = False
self.make_starting_track()
self._fix_action_mask()
assert np.sum(self.valid_actions) > 0, "No valid actions at start of episode?"
def reset_obs(self):
pass
def is_done(self):
last_col_data = self.col_datas[-1]
cur_num_pts = len(last_col_data.points)
# manhattan distance from current endpoint to start.
end_pt = last_col_data.v.pt
start_pt = self.start_point
remaining_dist = abs(end_pt.x-start_pt.x) + abs(end_pt.y-start_pt.y) + abs(end_pt.z-start_pt.z)
return self.num_backtracks > 1000 or cur_num_pts + remaining_dist >= self.max_track_coords
def get_probs(self, state=None, speeds=None, col_data=None):
return [1] * len(self.elmt_mapping_inv)
def step(self, action, verbose=True):
assert action != 0
assert self.valid_actions[action], f"Invalid action sent to env: {action}"
# add piece to track
self.track_elements.append(action)
self.pieces.append(self.elmt_mapping_inv[action])
self.num += 1
self.step_num += 1
if verbose: print(len(self.track_elements), self.pieces[-1], SEGMENTS[self.pieces[-1][0]], self.col_datas[-1].v)
self.update_physics(action)
self._fix_action_mask()
backtracked = False
backtrack_exp = 0
while np.sum(self.valid_actions) == 0 or self.col_datas[-1].collided: # backtrack
assert not self.col_datas[-1].collided or (self.col_datas[-1].speed <= 0 or self.col_datas[-1]._vars['intensity'] > 1000), self.col_datas[-1].err_msg
num_to_backtrack = min(9, 3**backtrack_exp, len(self.track_elements)-3)
if verbose: print("Backtracking:", num_to_backtrack)
for i in range(num_to_backtrack):
self.col_datas.pop()
self.speeds.pop()
last_piece = self.pieces.pop()
last_action = self.track_elements.pop()
self.num -= 1
self.valid_actions = self.prev_valid_actions[tuple(self.track_elements)]
pieces_tup = tuple(self.pieces)
self.valid_actions[last_action] = 0
self.failed_pieces[pieces_tup].add(last_piece)
ls, lf = last_piece
if lf & CHAIN_LIFT_FLAGS:
# if piece has chain lift and was invalid, then also set non-chain lift to invalid
self.failed_pieces[pieces_tup].add((ls, 0))
self.valid_actions[self.elmt_mapping[(ls, 0)]] = 0
elif SEGMENTS[ls] in ["ELEM_BRAKES", "ELEM_BLOCK_BRAKES", "ELEM_ON_RIDE_PHOTO", "ELEM_FLAT"]:
# set all to invalid
ls1 = SEGMENT_NUMS["ELEM_ON_RIDE_PHOTO"]
self.failed_pieces[pieces_tup].add((ls1, 0))
self.valid_actions[self.elmt_mapping[(ls1, 0)]] = 0
ls2 = SEGMENT_NUMS["ELEM_BLOCK_BRAKES"]
self.failed_pieces[pieces_tup].add((ls2, 0))
self.valid_actions[self.elmt_mapping[(ls2, 0)]] = 0
ls3 = SEGMENT_NUMS["ELEM_BRAKES"]
for brake_speed in range(1, 16):
self.failed_pieces[pieces_tup].add((ls3, brake_speed))
self.valid_actions[self.elmt_mapping[(ls3, brake_speed)]] = 0
ls4 = SEGMENT_NUMS["ELEM_FLAT"]
self.failed_pieces[pieces_tup].add((ls4, 0))
self.valid_actions[self.elmt_mapping[(ls4, 0)]] = 0
self.prev_valid_actions[tuple(self.track_elements)] = self.valid_actions
backtrack_exp += 1
backtracked = True
self.num_backtracks += 1
if backtracked:
self.reset_obs() # recalculate observations
self.update_physics(piece=None, from_scratch=True)
class CoasterEnv(BaseCoasterEnv):
def __init__(self, config):
super().__init__(config)
self._skip_env_checking = True
self.action_space = Discrete(len(self.elmt_mapping)+1)
self.observation_space = Dict({
"action_mask": Box(low=0, high=1, shape=(len(self.elmt_mapping)+1,), dtype=int),
"observations": Box(low=0, high=len(self.elmt_mapping)+1, shape=(64,), dtype=int),
"value": Discrete(1),
})
self.iter = 0
self.render = config.get("render", False)
if self.render:
plt.ion() # enable interactive mode (continue graphing without having to close the window)
plt.show() # show the plot
self.axes = plt.axes(projection='3d')
def _get_obs(self):
#assert self.valid_actions.shape[0] == len(ELMT_MAPPING)+1
return {
"action_mask": self.valid_actions,
"observations": np.array(self.track_elements[:64]),
"value": self.col_datas[-1]._vars['value'],
}
def _get_info(self):
return {}
def reset(self, seed=None, options=None):
if self.iter > 0 and self.render:
self._render_frame()
self.iter += 1
self.reset_obs()
self.rewards = []
super().reset(seed=seed)
observation = self._get_obs()
info = self._get_info()
return observation #, info
#def is_done(self):
# return self.num >= 64 or self.reached_station_end
def get_reward(self):
if self.reached_station_end:
return self.col_datas[-1]._vars['value']
return 0
def get_done_and_reward(self):
return self.is_done(), self.get_reward()
def step(self, action, verbose=False):
bt = self.num_backtracks
cur_num = self.num
super().step(action, verbose)
terminated, reward = self.get_done_and_reward()
if self.num_backtracks > bt:
reward = 0
num_lost_rewards = cur_num - self.num
for i in range(num_lost_rewards):
reward -= self.rewards.pop()
else:
self.rewards.append(reward)
observation = self._get_obs()
info = self._get_info()
if terminated and verbose: print("End of episode")
return observation, reward, terminated, info
def reset_obs(self):
pass
def _render_frame(self):
self.axes.clear() # clear the previous window contents
# set the axis bounds
self.axes.set_xlim(0, self.size[0])
self.axes.set_ylim(0, self.size[1])
self.axes.set_zlim(0, self.size[2])
self.axes.set_xticks(list(range(self.size[0]+1)))
self.axes.set_yticks(list(range(self.size[1]+1)))
self.axes.set_zticks(list(range(self.size[2]+1)))
self.axes.tick_params(axis='both', which='minor', labelsize=8)
xs, ys, zs = [], [], []
for p, pt in self.col_datas[-1].points.items():
pt = pt['pt']
xs.append(pt.x)
ys.append(pt.y)
zs.append(pt.z)
# ref: https://jakevdp.github.io/PythonDataScienceHandbook/04.12-three-dimensional-plotting.html
self.axes.plot3D(xs, ys, zs)
plt.draw()
plt.pause(0.5)
def save_track(self, name):
track = copy.copy(TRACK_TEMPLATE)
print(self.track_elements)
track.elements = []
elements = self.track_elements #[:-1]
if self.col_datas[-1].collided:
elements = elements[:-1]
for piece in elements:
if piece == 0:
break
track.elements.append(self.elmt_mapping_inv[piece])
track.name = f'{type(self).__name__}_{name}'
track.num_backtracks = self.num_backtracks
save_track(track, track_dir='/Applications/Games/RollerCoaster Tycoon 2.app/Contents/Resources/drive_c/Program Files/RollerCoaster Tycoon 2/Tracks')
return track
TARGET_RANGES = {
'track_elements': (100, 175),
'max_speed': (40, 60),
'avg_speed': (20, 30),
'drops': (4, 10),
'airtime': (75, 150),
'excitement_ratio': (800, 800), # constant
"intensity_ratio": (400, 900),
}
class TargetGridCoasterEnv(CoasterEnv):
def __init__(self, config):
super().__init__(config)
assert 'size' in config, "Grid size must be bounded."
# sample from targets
self.target_ranges = TARGET_RANGES
self.cur_values = { target: 0 for target in self.target_ranges }
size = self.size
self.observation_space = Dict({
"action_mask": Box(low=0, high=1, shape=(len(self.elmt_mapping)+1,), dtype=bool),
"observations": Dict({
# track info
"grid": Box(low=0, high=1, shape=size, dtype=bool),
"chain_lift": Box(low=0, high=1, shape=size, dtype=bool),
"vangle_start": Box(low=0, high=5, shape=size, dtype=np.byte),
"vangle_end": Box(low=0, high=5, shape=size, dtype=np.byte),
"bank_start": Box(low=0, high=4, shape=size, dtype=np.byte),
"bank_end": Box(low=0, high=4, shape=size, dtype=np.byte),
"special_flags": Box(low=0, high=4, shape=size, dtype=np.byte),
"brakes": Box(low=0, high=16, shape=size, dtype=np.byte),
"targets": Box(low=-1, high=1, shape=(len(self.target_ranges),)),
"values": Box(low=-1, high=1, shape=(len(self.target_ranges),)),
#**{f'target_{target}': Box(low=-1, high=1, shape=(1,)) for target in self.target_ranges},
#**{f'cur_{target}': Box(low=-1, high=1, shape=(1,)) for target in self.target_ranges},
}),
# metrics for tensorboard (not part of state)
"value": Box(0, 10000, shape=(1,), dtype=np.float32),
"excitement": Box(0, 10000, shape=(1,), dtype=np.float32),
"intensity": Box(0, 10000, shape=(1,), dtype=np.float32),
"nausea": Box(0, 10000, shape=(1,), dtype=np.float32),
"reached_station": Box(0, 1, shape=(1,), dtype=bool),
"backtracks": Box(0, 10000, shape=(1,), dtype=int),
**{f'{target}': Box(-1, 10000, shape=(1,)) for target in self.target_ranges},
})
def _get_obs(self):
final_col_data = self.col_datas[-1]
return {
"action_mask": self.valid_actions,
"observations": {
"grid": self.grid,
"chain_lift": self.chain_lift,
"vangle_start": self.vangle_start,
"vangle_end": self.vangle_end,
"bank_start": self.bank_start,
"bank_end": self.bank_end,
"special_flags": self.special_flags,
"brakes": self.brakes,
"targets": self.targets_array,
"values": self.values_array,
#**{f'target_{target}': np.array([self.target_ratios[target]]) for target in self.target_ranges},
#**{f'cur_{target}': np.array([self.cur_ratios[target]]) for target in self.target_ranges},
},
"value": np.array([final_col_data._vars['value']]),
"excitement": np.array([final_col_data._vars['excitement']]),
"intensity": np.array([final_col_data._vars['intensity']]),
"nausea": np.array([final_col_data._vars['nausea']]),
"reached_station": np.array([self.reached_station_end]),
"backtracks": np.array([self.num_backtracks]),
**{f'{target}': np.array([self.cur_values[target]]) for target in self.target_ranges},
}
def update_physics(self, piece, from_scratch=False):
if piece is not None:
super().update_physics(piece)
pts = self.col_datas[-1].new_points if not from_scratch else self.col_datas[-1].points.items()
for _, pt_dict in pts:
x, y, z = pt_dict['pt'].tuple()
defn = pt_dict['def']
self.grid[x, y, z] = 1
self.chain_lift[x, y, z] = 1 if pt_dict['seg_flags'] & CHAIN_LIFT_FLAGS else 0
self.vangle_start[x, y, z] = VANGLE_MAPPING[defn.vangle_start]
self.vangle_end[x, y, z] = VANGLE_MAPPING[defn.vangle_end]
self.bank_start[x, y, z] = BANK_MAPPING[defn.bank_start]
self.bank_end[x, y, z] = BANK_MAPPING[defn.bank_end]
self.special_flags[x, y, z] = SPECIAL_FLAGS.get(pt_dict['seg_name'], 0)
self.brakes[x, y, z] = pt_dict['seg_flags'] if pt_dict['seg_name'] == "ELEM_BRAKES" else 0
self.update_target_arrays()
def update_target_arrays(self):
final_col_data = self.col_datas[-1]
self.cur_values = {
'track_elements': final_col_data.s,
'max_speed': final_col_data._vars['max_speed_mph'],
'avg_speed': sum(final_col_data._vars['speeds_mph']) / len(final_col_data._vars['speeds_mph']),
'drops': final_col_data._vars['drops'] & 0x3F,
'airtime': final_col_data._vars['total_air_time'],
'excitement_ratio': final_col_data._vars['excitement'],
'intensity_ratio': final_col_data._vars['intensity'],
}
self.target_ratios = {
target: self.targets[target] / self.target_ranges[target][1] for target in self.target_ranges
}
self.cur_ratios = {
target: min(1, self.cur_values[target] / self.target_ranges[target][1]) for target in self.target_ranges
}
self.targets_array = np.array([self.targets[target] / self.target_ranges[target][1] for target in self.target_ranges])
self.values_array = np.array([min(1, self.cur_values[target] / self.target_ranges[target][1]) for target in self.target_ranges])
self.prev_loss = self.loss
self.loss = sum([abs(self.target_ratios[target] - self.cur_ratios[target]) for target in self.target_ranges])
self.stats = [(self.target_ratios[target], self.cur_ratios[target]) for target in self.target_ranges]
def reset_obs(self):
sz = self.size #,)*3
self.grid = np.zeros(sz, dtype=bool)
self.chain_lift = np.zeros(sz, dtype=bool)
self.vangle_start = np.zeros(sz, dtype=np.byte)
self.vangle_end = np.zeros(sz, dtype=np.byte)
self.bank_start = np.zeros(sz, dtype=np.byte)
self.bank_end = np.zeros(sz, dtype=np.byte)
self.special_flags = np.zeros(sz, dtype=np.byte)
self.brakes = np.zeros(sz, dtype=np.byte)
self.targets_array = np.zeros(len(self.target_ranges))
self.values_array = np.zeros(len(self.target_ranges))
def reset(self, seed=None, options=None, targets=None):
self.targets = targets
if targets is None:
self.targets = {
k: random.randint(v[0], v[1]) for k, v in self.target_ranges.items()
}
self.loss = 0
self.prev_loss = 0
obs = super().reset(seed, options)
self.update_target_arrays()
return obs
def is_done(self):
return self.step_num > 250 or super().is_done()
def get_done_and_reward(self):
reward = self.prev_loss - self.loss
done = abs(self.loss) < 0.05 or np.sum(self.valid_actions) == 0 or super().is_done()
return done, reward
VERBOSE = True
if __name__ == "__main__":
#tracks, _ = load_tracks(min_track_len=50, max_track_len=300)
#ELMT_MAPPING_INV = {v: k for k, v in ELMT_MAPPING.items()}
#ELMT_NAMES = {SEGMENTS[k[0]] for k in ELMT_MAPPING}
#TRACK_TEMPLATE = tracks[0]
#from bridge import Bridge
#rct_bridge = Bridge()
#rct_bridge.bind()
ELMT_MAPPING = get_elmt_mapping()
env = TargetGridCoasterEnv(config={"size": 24, "elmt_mapping": ELMT_MAPPING})
bad_speeds = 0
for i in range(1000):
print(i)
obs = env.reset()
done = False
episode_reward = 0
while not done:
action = np.random.choice(range(len(ELMT_MAPPING)+1), p=env.valid_actions / np.sum(env.valid_actions))
#print("Action:", ELMT_MAPPING_INV[action])
obs, reward, done, info = env.step(action, verbose=VERBOSE)
if env.col_datas[-1].speed < 0:
bad_speeds += 1
print("Bad speed")
#print(SEGMENTS[env.col_datas[-2].pieces[-1][0]], "-->", SEGMENTS[env.col_datas[-1].pieces[-1][0]])
#input()
#print("Reward:", reward)
episode_reward += reward
# Is the episode `done`? -> Reset.
if done:
print("Done episode")
#env.save_track(f'test')
#tested_track, tot_time = rct_bridge.fill_in_fields("/Applications/Games/RollerCoaster Tycoon 2.app/Contents/Resources/drive_c/Program Files/RollerCoaster Tycoon 2/Tracks/TargetGridCoasterEnv_test.td9", f"/Applications/Games/RollerCoaster Tycoon 2.app/Contents/Resources/drive_c/Program Files/RollerCoaster Tycoon 2/Tracks/exportX_test.td9", f"/Applications/Games/RollerCoaster Tycoon 2.app/Contents/Resources/drive_c/Program Files/RollerCoaster Tycoon 2/Tracks/err_X_completed_{i}.td9")
#input()
#if done:
# print("DONE")
print(bad_speeds)