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Recommend Blender export options #446

@doganulus

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@doganulus

I am not very familiar with computer graphics concepts. So I want to ask your opinion and suggestions regarding Blender export options to FBX and GLTF.

Currently, Blender Python API supports FBX and GLTF export using the following methods:

For example, I realized the option export_hierarchy_full_collections=True must be set for GLTF exports to keep the XOM hierarchy; otherwise, it exports a flat set of objects, which is not compliant with the OpenMaterial standard.

Would you happen to have other recommendations for export options?

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