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name: flashchat
description: A new Flutter project.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
version: 1.0.0+1
environment:
sdk: '>=2.19.1 <3.0.0'
dependencies:
flutter:
sdk: flutter
image_picker: ^1.0.7
cupertino_icons: ^1.0.2
animated_text_kit: ^4.2.2
firebase_core: ^2.5.0
firebase_auth: ^4.2.6
firebase_storage: ^11.0.16
cloud_firestore: ^4.4.2
shared_preferences:
flutter_easyloading: ^3.0.5
flutter_native_splash:
flutter_local_notifications: ^16.3.2
http:
firebase_messaging: ^14.7.10
app_settings: ^5.1.1
path_provider:
flutter_launcher_icons: ^0.13.1
firebase_database: ^10.4.5
intl: ^0.19.0
timezone: ^0.9.2
speech_to_text: ^5.6.1
google_ml_kit: ^0.16.3
alan_voice: 3.0.0
flutter_launcher_icons:
android: "launcher_icon"
ios: true
image_path: "images/logo.png"
min_sdk_android: 21 # android min sdk min:16, default 21
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^2.0.0
flutter:
uses-material-design: true
assets:
- images/
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages