Skip to content

lighthouse + quest emulator (FlipVR,GripVR) Controller Support #35

Description

@FRICK-ELDY

Summary

When using SteamVR with Lighthouse tracking and controllers that are emulated as Oculus Touch (e.g. Quest controller render model), controller tracking works but avatar hands remain frozen / do not follow controllers.
In this setup, SteamVR Input skeleton reports poseIsValid=false (and/or activeBinding=false) consistently, so the renderer never sends HandState tracking.

Environment

  • Resonite: (Steam / version if known)
  • Renderer: Renderite Unity Renderer (SteamVR)
  • Tracking: Lighthouse (base stations)
  • Controllers: Oculus Touch emulation (render model like oculus_quest2_controller_left/right)
  • Emulation device/driver: (e.g. Shiftall GripVR + Quest2 profile)
  • OS: Windows 11/10 (version if known)

Steps to reproduce

  1. Start SteamVR with Lighthouse tracking.
  2. Use a controller/emulation driver that exposes controllers as Oculus Touch (Quest render model).
  3. Launch Resonite in VR.
  4. Observe avatar hands.

Expected

Hands follow controllers (at least via controller-bound hand offsets if skeleton is unavailable).

Actual

Controllers track and buttons work, but hands do not move (hands appear frozen / desktop-like).

Investigation / suspected cause

In SteamVRDriver.UpdateHand, the renderer returns early when the skeleton action is not ready:

  • !skeleton.activeBinding || !skeleton.poseIsValid is true continuously in this Lighthouse + Touch-emulation setup.
  • As a result, HandState.isTracking stays false even though Generic.Pose is valid for the controller.

Proposed fix (renderer-side)

#32

Logs / evidence

(Optional) Attach Player.log showing poseIsValid=false while controller pose tracking is valid.
Player.log

Related Issues

Yellow-Dog-Man/Resonite-Issues#2606
Yellow-Dog-Man/Resonite-Issues#5429
Yellow-Dog-Man/Resonite-Issues#6206

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Fields

    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions