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Changelog

All notable changes to this project shall be documented in this file.

The format is based on Keep a Changelog, described with adjustments and template in TSWiki.

4.7

Changed

  • Updated to GizmoSDK 2.12.326.1

4.6

Added

  • support for foliage on spherical maps.

Fixed

  • Camera controlls now support spherical maps.
  • crash issue on certain maps (misaligned buffers)

Changed

  • Updated to GizmoSDK 2.12.309.1
  • lowered foliage GPU memory bandwidth to increase performance.

4.5

Added

  • Support for uniform normal, single normal shared by geometry

Fixed

  • BFV and Map tool crashes when try to load an ETC2 map #363510

4.4

Added

  • Support for setting Unity layer for Node Builders
  • Support for setting Unity layer for Foliage
  • New WorldToUnity methods to MapUtil

4.3

Added

  • Support for SWEREF99 #341154

Changed

  • Updated to GizmoSDK 2.12.283.1
  • Geometry no longer requires a texture
  • Geometry no longer requires UV coordinates

Fixed

  • fixed normal tiling and weird glare (with maps without feature data)
  • will now use 32 bit index buffers when required

4.2

Changed

  • Improved performance by recycling textures
  • Updated to GizmoSDK 2.12.230.1

Fixed

  • Tile border visual glitch due to wrong texture wrap mode
  • Fix restore NuGets in local scripts
  • fixed Sun Glare
  • fixed texture Tiling

4.1

Added

  • Shared materials
  • Simple water shading

Changed

  • Improved foliage culling
  • Better random function in shader

Fixed

  • hueshift breaking at white/black
  • Wrong foliage placement between Lods
  • ETC2 maps crash

4.0

Added

  • new TerrainShader (with embedded support)
  • Added support for map assets (instancing)

Removed

  • Removed instrumentation code

Changed

  • GizmoSDK 2.12.185.1
  • Resources are now released explicitly

Fixed

  • Various performance/memory fixes for Foliage
  • Improved functionality for builders
  • Lots of generic fixes and improvements

1.2

Changed

  • Updated gizmo to 2.12.143
  • Replaced old vertex/index Buffers with GraphicsBuffer to avoid copying data from gpu to cpu.

1.1

Added

  • Added a new FeatureMap that should be shared independent on loaded map.
  • New module (SkyModule) that handles skybox and more correct ambient light.

Changed

  • Updated gizmo to 2.13.132.

Fixed

  • Fixed/improved occlusion culling for foliage.