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Suggestion (and some minor questions) #26

@TheDarkPanther

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@TheDarkPanther

Ok, so for questions:
Does this mod only work on fish? Or can it work on land animals. Like sheep, cows, pigs, so on and so fourth.

If boids works like a flocking mechanic for fish could it work for land animals instead?

Suggestions:
Herding:
Herding would be a cool feature to add, so not just fish but other animals like sheep/ cows can herd as well, heck even horses!

Animals being naturally afraid of the player.
I am aware rabbits already do this, but other mobs like sheep, cows, pigs, and horses should avoid the player, unless you are sneaking up on them using tall grass as cover (This would basically bring back that old bug where if you go into tall grass you become invisible) Or basic bow hunting, creating a more dynamic ecosystem, rather than the animals just standing there and taking the blows.

Packs: Things like wolves will actually hunt in a pack, as to giving them a pack-like dynamic, so if a wolf is with other wolves, they will attack the player, as to one or 2 being near each other they will distant them selves from the player, and will make it so you have to sneak up to them to tame one.

Bird Flocking:
Things like parrots should be able to fly in flocks of 2's and 3's when seeing a player they will scatter in large numbers using the trees as cover or nearby caves as shelter.
Same thing would apply to bats, but only come out of the caves at night.

My working after I post this:
I will mess with the config and see what I can do, to see if me just adding land animals to the config does anything or not.

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