-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathTeleop.java
More file actions
343 lines (272 loc) · 10 KB
/
Copy pathTeleop.java
File metadata and controls
343 lines (272 loc) · 10 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
package org.firstinspires.ftc.robotcontroller.external.GitHub.nerds9064;
import com.qualcomm.robotcore.eventloop.opmode.OpMode;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import com.qualcomm.robotcore.hardware.DcMotor;
import com.qualcomm.robotcore.hardware.Servo;
import com.qualcomm.robotcore.util.*;
import com.qualcomm.robotcore.hardware.ColorSensor;
import java.util.ArrayList;
import java.util.Arrays;
/**
* Created by Brennan on 9/20/2017
*/
//Hello it's your boy Jay
//ALL HAIL THOR
@TeleOp(name="THIS IS THE TELEMETRY USE THIS ONE", group="Iterative Opmode")
public class Teleop extends OpMode{
private boolean test = false;
final private String autoFileName = "test.auto";
private ElapsedTime runTime = new ElapsedTime();
private String inLine;
private ArrayList<String> inArgs = new ArrayList<String>();
private float encoderMax = 1;
private float encoderMin = 0;
private DcMotor leftFront, rightFront, leftBack, rightBack, arm, relic;
private Servo rosencrantz, guildenstern, gemArm;
private double hamlet=0.55;
private double ophelia=0.45;
private double leftpower=1.0;
private double rightpower=1.0;
private boolean toggleU=false;
private boolean toggleD=false;
private boolean rottenindenmark=false;
private boolean autonomous;
private boolean team; //true = red, false = blue
private int startPosition;
private int orientation=0;
private boolean coast = false;
private double coastDivBy = 500;
private ArrayList<Double> lastVal = new ArrayList<Double>();
private ArrayList<String> mNames = new ArrayList<String>();
public void init(){
Initialize(test); //Initialize servos and motors
//Initialize file reading
runTime.reset(); //Reset the timer
}
public void loop(){
boolean testToggle=true;
//getInputs(); //Read inputs from a file if necessary
wheels();
tobeornottobe();
arms();
//relics ();
if(!testToggle&&gamepad2.x)test=!test;
testToggle=gamepad2.x;
}
//Drive train
public void wheels()
{
//Speed toggle
if(!toggleU&&gamepad1.dpad_up){
leftpower=1.3-leftpower;
rightpower=1.3-rightpower;
}
if(!toggleD&&gamepad1.dpad_down){
coast = !coast;
}
toggleU=gamepad1.dpad_up;
toggleD=gamepad1.dpad_down;
int dir = -1;
if(gamepad1.left_stick_x > .25 && (Math.abs(gamepad1.left_stick_x) > Math.abs(gamepad1.left_stick_y)))
{//right
dir=1;
}
else if(gamepad1.left_stick_x < -.25 && (Math.abs(gamepad1.left_stick_x) > Math.abs(gamepad1.left_stick_y)))
{//left
dir=3;
}
else if(gamepad1.left_stick_y > .25 && (Math.abs(gamepad1.left_stick_y) > Math.abs(gamepad1.left_stick_x)))
{//down
dir=0;
}
else if(gamepad1.left_stick_y < -.25 && (Math.abs(gamepad1.left_stick_y) > Math.abs(gamepad1.left_stick_x)))
{//up
dir=2;
}
if(gamepad1.y)orientation=2;
else
if(gamepad1.x)orientation=3;
else
if(gamepad1.a)orientation=0;
else
if(gamepad1.b)orientation=1;
if(dir!=-1){
dir=(dir+orientation)%4;
}
telemetry.addData("Direction: ",dir);
telemetry.addData("Orientation: ",orientation);
//Movement
if(dir==1)
{//right
setMotorPower("Left Front",leftFront,-leftpower,true,coast);
setMotorPower("Right Front",rightFront,-rightpower,true,coast);
setMotorPower("Left Back",leftBack,leftpower,true,coast);
setMotorPower("Right Back",rightBack,rightpower,true,coast);
}
else if(dir==3)
{//left
setMotorPower("Left Front", leftFront, leftpower, true,coast);
setMotorPower("Right Front", rightFront, rightpower, true,coast);
setMotorPower("Left Back", leftBack, -leftpower, true,coast);
setMotorPower("Right Back", rightBack, -rightpower, true,coast);
}
else if(dir==0)
{//down
setMotorPower("Left Front",leftFront,leftpower,true,coast);
setMotorPower("Right Front",rightFront,-rightpower,true,coast);
setMotorPower("Left Back",leftBack,leftpower,true,coast);
setMotorPower("Right Back",rightBack,-rightpower,true,coast);
}
else if(dir==2)
{//up
setMotorPower("Left Front",leftFront,-leftpower,true,coast);
setMotorPower("Right Front",rightFront,rightpower,true,coast);
setMotorPower("Left Back",leftBack,-leftpower,true,coast);
setMotorPower("Right Back",rightBack,rightpower,true,coast);
}
else
if(gamepad1.left_trigger > .25)
{
setMotorPower("Left Front",leftFront,leftpower/2,true,coast);
setMotorPower("Right Front",rightFront,rightpower/2,true,coast);
setMotorPower("Left Back",leftBack,leftpower/2,true,coast);
setMotorPower("Right Back",rightBack,rightpower/2,true,coast);
}
else if(gamepad1.right_trigger > .25)
{
setMotorPower("Left Front",leftFront,-leftpower/2,true,coast);
setMotorPower("Right Front",rightFront,-rightpower/2,true,coast);
setMotorPower("Left Back",leftBack,-leftpower/2,true,coast);
setMotorPower("Right Back",rightBack,-rightpower/2,true,coast);
}
else
{
setMotorPower("Left Front",leftFront,0,true,coast);
setMotorPower("Right Front",rightFront,0,true,coast);
setMotorPower("Left Back",leftBack,0,true,coast);
setMotorPower("Right Back",rightBack,0,true,coast);
}
}
//Controlling the arm
public void arms ()
{
double currentEncoder = 0.5;
if(gamepad2.left_bumper && currentEncoder < encoderMax && gamepad2.left_trigger < .2)
{
setMotorPower("Arm", arm, 1,true,false);
}
else if (gamepad2.left_trigger > 0.2 && currentEncoder > encoderMin && !gamepad2.left_bumper)
{
setMotorPower("Arm", arm, -1,true,false);
}
else
{
setMotorPower("Arm", arm, 0,true,false);
}
}
//Servo stuff
public void tobeornottobe ()
{
setServoPosition("servo1",rosencrantz,hamlet,true);
setServoPosition("servo2",guildenstern,ophelia,true);
if(gamepad2.b)
{
hamlet=0;
ophelia=1;
setServoPosition("servo1",rosencrantz,hamlet,true);
setServoPosition("servo2",guildenstern,ophelia,true);
}
if(gamepad2.x)
{
hamlet=0.55;
ophelia=0.45;
setServoPosition("servo1",rosencrantz,hamlet,true);
setServoPosition("servo2",guildenstern,ophelia,true);
}
if(gamepad2.y)
{
hamlet=0.35;
ophelia=0.65;
setServoPosition("servo1",rosencrantz,hamlet,true);
setServoPosition("servo2",guildenstern,ophelia,true);
}
}
//Won't send power to motors if test mode is on
public void setMotorPower(String motorName, DcMotor motor, double power, boolean tel, boolean cst) {
//coast maths
if(cst){
if(mNames.contains(motorName)){
}else{
mNames.add(motorName);
lastVal.add(power);
}
int i = mNames.indexOf(motorName);
power-= (power-lastVal.get(i))/coastDivBy;
lastVal.set(i, power);
}
//test mode catch
if(test){
if (tel) telemetry.addData(motorName + " power", "" + power);
}else{
if (tel) telemetry.addData(motorName + " power", power + ", " + motor.getCurrentPosition());
motor.setPower(power);
}
}
//Won't send power to servos if test mode is on
public void setServoPosition(String servoName, Servo servo, double power, boolean tel){
if(test){
if(tel)telemetry.addData(servoName+" position", "" + power);
}else{
if(tel)telemetry.addData(servoName+" position", power + ", " + servo.getPosition());
servo.setPosition(power);
}
}
public void Initialize(boolean test){
if(test) { //Motors get set to null in testing mode so the phone doesn't try and look for them
leftFront = null;
rightFront = null;
leftBack = null;
rightBack = null;
}else{
leftFront = hardwareMap.dcMotor.get("leftFront");
rightFront = hardwareMap.dcMotor.get("rightFront");
leftBack = hardwareMap.dcMotor.get("leftBack");
rightBack = hardwareMap.dcMotor.get("rightBack");
rosencrantz=hardwareMap.servo.get("servo1");
guildenstern=hardwareMap.servo.get("servo2");
arm = hardwareMap.dcMotor.get("arm");
//relic=hardwareMap.dcMotor.get("relic");
//gemArm = hardwareMap.servo.get("gemArm");
}
}
public void relics ()
{
if(gamepad2.dpad_up)
{
setMotorPower("Relic", relic, .4, true,false);
}
else if (gamepad2.dpad_down)
{
setMotorPower("Relic", relic, -.4, true,false);
}
else
{
setMotorPower("Relic", relic, 0, true,false);
}
}
//Converts a degree value to an x and y value on a circle with a radius of 1.
public double[] DirToXY(double dir){
double[] out = new double[2];
out[0] = Math.cos(dir);
out[1] = Math.cos(dir);
return out;
}
//Converts x and y coordinates into a degree value pointing at that coordinate from the origin.
public double XYtoDir(double x, double y){
double out = 0;
out = Math.tan(y/x);
if(y<0)out*=-1;
return out;
}
//Overwrites inputs if testing mode is on
}