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OrcaSlicer Print by object results in outer walls printed at wrong Z height #92

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@josephbowlsby

When printing by object and running the bricklayers script, the first object is generated properly, but subsequent objects have the first run of walls started at a modified Z of the last objects height plus the modified layer height for the bricklayers. This results in a floating wall at the top of the model that is likely to not be connected to the model proper. Model was generated using layer height of 0.10, with proper line added to post processing script call.

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