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Power Rework-related issues/suggestions. #576

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@trainvoi
  • There is no tooltip for fuel efficiency/recipe duration buff//consumption per RPM for Lubricant variants

  • The fuel consumption in Steam/Gas Turbines GUI are incorrect and doesn't match with actual ingame fuel consumption:

Image

The Steam Tubine in the above picture doesn't actualy consume 983040L/10t ingames.

  • ICG does not ramp up properly (could be a TOP issue instead) + The fuel consumption ICG GUI are incorrect and doesn't match with actual in-game fuel consumption:
Image
  • Currently there isn't a multiblock that generate power without lubricants for cold-starting power-generation loops (like an oil/natural gas refinery or a lubricant production line). For obvious reason, it should have worse fuel efficiency than the gas turbine. Perhaps a counterpart to diesel generators meant to cold start power plants IRL

  • Internal Combustion Generator + Gas Turbine doesn't have proper CTM support.

  • Stop ICG/Turbines from switching their RPM on and off repeatedly if their dynamos' EU storage is full + the Multiblocks are on Not voiding energy mode.

  • Singleblock Combustion Generator coolant tank can't be refilled manually with water buckets/drums/cells.

  • Basic Intake Casing lacks animation. (might be an issue for zedtech/GTM-based resourcepack)

  • Turbines don't generatate power if there is no fuel even if RPM is high

  • Single block combustion engine will void a bucket of fluid if putted in wrong slot. For a example lubricant will be putted in a coolant slot and it will become voided.

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