Chat should be filtered such that spectators cannot see messages from players and vice versa, and should also be filtered per world so chat messages stay in the game they are sent in. There is an attempted implementation of this, but it does not work and is incomplete.
Chat should be filtered such that spectators cannot see messages from players and vice versa, and should also be filtered per world so chat messages stay in the game they are sent in. There is an attempted implementation of this, but it does not work and is incomplete.