In basis.zon on_connect() function the following dumps the players aliases etc as raw text during login. Not sure if this is legacy debug lines or there for a reason (e.g. web client handling it) so haven't removed it yet.
s := dlrdump@commands("$alias");
sendtext(s, self);
s := dlrdump@commands("$var");
sendtext(s, self);
s := dlrdump@commands("$trigger");
sendtext(s, self);
Also minor secondary issue under the above in same function, the wiz login menu doesn't format the MUD name from server config so it always says Valhalla.
In basis.zon on_connect() function the following dumps the players aliases etc as raw text during login. Not sure if this is legacy debug lines or there for a reason (e.g. web client handling it) so haven't removed it yet.
s := dlrdump@commands("$alias");
sendtext(s, self);
s := dlrdump@commands("$var");
sendtext(s, self);
s := dlrdump@commands("$trigger");
sendtext(s, self);
Also minor secondary issue under the above in same function, the wiz login menu doesn't format the MUD name from server config so it always says Valhalla.