Existing issues
Side
side/both
Request type
type/enhancement
Motivation
While playing with this mod with some friends, one of them was equipped with a carved pumping enchanted with curse of binding through a dispenser trap.
They tried to use the vanilla solution for removing the pumpkin only to auto equip it once again when they recovered their items from a grave.
The only solution we found was to /clear it from their armor slot.
Any Item with curse of binding becomes irremovable through survival means, while armor can be destroyed by hugging a cactus, the pumpkin, a player head or items without durability are not.
It is possible to just not interact with a grave containing cursed Items, but not being able to recover the other items defeats the purpose of the mod outright.
Proposed solution
I would like to suggest that items enchanted with curse of binding and/or with a dedicated Item tag to not be auto equipped and instead be dropped as an item where the grave is or return to the "storage" slots of the inventory.
The item tag could be used by data pack makers or other mods to avoid the auto equip feature for gameplay reasons or issues similar to that of the curse of binding.
Alternatives considered
No response
Additional context
No response
Existing issues
Side
side/both
Request type
type/enhancement
Motivation
While playing with this mod with some friends, one of them was equipped with a carved pumping enchanted with curse of binding through a dispenser trap.
They tried to use the vanilla solution for removing the pumpkin only to auto equip it once again when they recovered their items from a grave.
The only solution we found was to /clear it from their armor slot.
Any Item with curse of binding becomes irremovable through survival means, while armor can be destroyed by hugging a cactus, the pumpkin, a player head or items without durability are not.
It is possible to just not interact with a grave containing cursed Items, but not being able to recover the other items defeats the purpose of the mod outright.
Proposed solution
I would like to suggest that items enchanted with curse of binding and/or with a dedicated Item tag to not be auto equipped and instead be dropped as an item where the grave is or return to the "storage" slots of the inventory.
The item tag could be used by data pack makers or other mods to avoid the auto equip feature for gameplay reasons or issues similar to that of the curse of binding.
Alternatives considered
No response
Additional context
No response