As it stands, the random generator implemented in the script is not even close to Math.random function that was used in JS.
You are using random.randit and that drastically differs from the Math.random.
Also, you are generating 1 hex key per seed, not knowing what values were generated by math.random before the output was thrown into Arcfour with the seed.
As it stands, the random generator implemented in the script is not even close to Math.random function that was used in JS.
You are using random.randit and that drastically differs from the Math.random.
Also, you are generating 1 hex key per seed, not knowing what values were generated by math.random before the output was thrown into Arcfour with the seed.