As the title says, using .raw instead of png crashes UE 5.5 100% of the time for me. Also why are .png and .raw the only two options? Wouldn't .exr and .tiff make more sense? I have 99% of my heightmaps as .exr and Photoshop for example can't even export 32bit pngs.
As the title says, using .raw instead of png crashes UE 5.5 100% of the time for me. Also why are .png and .raw the only two options? Wouldn't .exr and .tiff make more sense? I have 99% of my heightmaps as .exr and Photoshop for example can't even export 32bit pngs.