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chore: update BROKEN.md to remove 0.8.0 changes
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BROKEN.md

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# features to add
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## 0.8.0
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**COMPLETED**
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- ✅ Replay UX update
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- ✅ Recent games now show the outcome with game outcome string and per-player outcomes
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- ✅ Fixed replay display format to show: `Tic-Tac-Toe (f87ab68) · Draw | rated | +0`
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- Shows replay ID, game outcome, rated/unrated status, and rating change
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- ✅ Turn-by-turn replay viewer implemented
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- Implemented interactive, turn-by-turn viewer that replays game state visually
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- Per-game renderer applies replay events to reconstruct state
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- UI controls: previous/next move buttons, jump-to-start/end buttons
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- Uses Discord components (buttons/selects) with v2 content rules
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- Minimal metadata persisted in replays to avoid heavy computation
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- Helper API for games to produce visual representation and apply replay events
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- Reconstruction from events and UI navigation implemented with edge case handling
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- ✅ Standardize ELO
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- ✅ All display values standardized to show CR (mu - 3 * sigma) as the rating
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- ✅ Updated TrueSkill default constants for starting rating
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- ✅ Removed direct `mu` display; new players start visually at the same rating as before
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- ✅ Conservative rating formula applied across leaderboards and profiles
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- ✅ API updates
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- ✅ Removed LegacyGamePlugin
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- ✅ GamePlugin now strictly utilizes GameMetadata object for configuration
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- ✅ Metadata callbacks are now resolved and used
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- Metadata callbacks (`Move.callback`, `MoveParameter.autocomplete`, `BotDefinition.callback`)
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are the canonical source for move/autocomplete/bot callbacks
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- Runtime calls metadata-defined callbacks instead of instance methods
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- Redundant instance methods removed from GamePlugin
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- ✅ Migrated TicTacToePlugin to native plugin API with new move callbacks and state-based replay logic
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# 0.9.0
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- Command / settings rework

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