Repro:
thisContext tryNamedPrimitiveIn: ADPCMCodec>>#privateDecodeMono: for: ADPCMCodec new withArgs: #(0)
Segfault!
Alternatively, debug this and try to step into privateDecodeMono: in Squeak:
ADPCMCodec new privateDecodeMono: 0.
In simulation, instead I get a WARNING! Failing translated primitive primitiveDecodeMono implemented by ADPCMCodec>>privateDecodeMono: and an assertion failure from SpurMemoryManager>>#followForwardedObjectFields:toDepth: (objOop points to #primitiveFailed) which I can ignore though. Is this a different bug?
If you manage to fix this, I would be interested to learn what caused this.
Repro:
Segfault!
Alternatively, debug this and try to step into
privateDecodeMono:in Squeak:In simulation, instead I get a
WARNING! Failing translated primitive primitiveDecodeMono implemented by ADPCMCodec>>privateDecodeMono:and an assertion failure fromSpurMemoryManager>>#followForwardedObjectFields:toDepth:(objOoppoints to#primitiveFailed) which I can ignore though. Is this a different bug?If you manage to fix this, I would be interested to learn what caused this.