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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>Task::Wait - : OpenKore source code documentation</title>
<link rel="stylesheet" type="text/css" href="openkore.css">
<link rel="stylesheet" type="text/css" href="highlight.css">
<!-- Fix broken PNG transparency for IE/Win5-6+ -->
<!--[if gte IE 5.5000]>
<script type="text/javascript" src="pngfix.js"></script>
<![endif]-->
</head>
<body>
<div id="title">OpenKore source code documentation</div>
<div id="navigation">
<ul>
<li><a href="http://www.openkore.com/">Main website</a></li>
<li><a href="index.html">Table of contents</a></li>
<li><b>Task::Wait</b></li>
</ul>
</div>
<div id="main">
<h1>Task::Wait - </h1>
<p><table class="functionIndex">
<tr><th colspan="3">Constructor</th></tr><tr onclick="location.href='#Task::Wait->new';">
<td class="return-type"></td>
<td class="func"><a href="#Task::Wait->new">Task::Wait->new</a></td>
<td class="decl">(options...)</td>
</tr>
</table>
<p><hr class="details_sep">
<h2>Details</h2>
<div class="details">
<p>
<div class="function"><a name="Task::Wait->new"></a>
<h3>Task::Wait->new</h3>
<dl>
<dt class="decl">
<span class="return-type"> </span><strong>Task::Wait->new</strong>(options...)
</dt>
<dd>
<div class="desc">Create a new Task::Wait object. The following options are allowed:
</ul>
- All options allowed for <a href="Task.html#Task->new"><code>Task->new()</code></a>, except 'mutexes'.
- seconds - The number of seconds to wait before marking this task as done or running a subtask.
- inGame - Whether this task should only do things when we're logged into the game.
If not specified, 0 is assumed.
If inGame is set to 1 and we're not logged in, then the time we spent while not
being logged in does not count as waiting time.
</ul></div>
</dd>
</dl>
</div>
</div>
<p><hr><p>
<div id="footer">
<ul>
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Last modified: Fri Nov 16 10:05:11 2012
</div>
</div>
</body>
</html>