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44 lines (29 loc) · 1016 Bytes
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Copy pathEventLoopThreadPool.h
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44 lines (29 loc) · 1016 Bytes
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#pragma once
#include "nocopyable.h"
#include <functional>
#include <string>
#include <vector>
#include <memory>
class EventLoop;
class EventLoopThread;
class EventLoopThreadPool{
public:
using ThreadInitCallback = std::function<void(EventLoop*)>;
EventLoopThreadPool(EventLoop* baseLoop, const std::string& nameArg);
~EventLoopThreadPool();
void setThreadNum(int numThreads) { numThreads_ = numThreads; }
void start(const ThreadInitCallback& cb = ThreadInitCallback());
/* 如果工作在多线程中,baseloop 默认以轮询的方式分配channel给subloop */
EventLoop* getNextloop();
std::vector<EventLoop*> getAllloops();
bool started() const { return started_; }
const std::string& name() const {return name_;}
private:
EventLoop* baseLoop_; /* Eventloop */
std::string name_;
bool started_;
int numThreads_;
int next_;
std::vector<std::unique_ptr<EventLoopThread>> threads_;
std::vector<EventLoop*> loops_;
};