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Found a pretty big issue with the game regarding shrines and enemy randomization #6

@RevanXVIV

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@RevanXVIV

Okay so I was doing the otak shrine in the hebra region, it's a destroy all constructs one, the problem is I got constructs and monsters that would kill each other before I made my way over to them, thus making the shrine unbreatable. This is problematic as I like doing all the shrines in the game and something good could be locked behind it.

Just thought I'd report this for a chance for it to possibly get fixed in a future update.

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