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MTSkies

MTSkies adds rare, mysterious luminous anomalies to Kerbal Space Program. They're designed to be computationally low-cost and cinematic — watch them, track them with the sensor camera, and earn science or funds for good sightings.

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What it does

  • Procedural formations: triangles, quads, V-formation, circular/hexagon, lines
  • Multiple behavior profiles (Observer, Orbiter, Interceptor, High-G Dart, Pendulum, Mirror, etc.)
  • A sensor camera mode with HUD, lock indicators, jittered optics, and continuous tracking rewards
  • Timewarp-safe and compatible with TUFX for enhanced visual effects
  • Configurable spawn rates, rewards, and effects via settings.cfg

Install

Copy the GameData/MTSkies folder into your KSP GameData/ directory and restart the game.

Quick controls

  • Toggle sensor camera: Alt + U (Flight scene)
  • Zoom: + / - (or numpad +/-)
  • Capture / photograph: P or Enter (won't trigger staging)

When the sensor camera is active you'll see a reticle and two vertical bars that close in as you track a target. When the bars meet the HUD shows LCKD and you receive continuous rewards while you maintain the lock.

Configuration

Edit GameData/MTSkies/Config/settings.cfg to adjust behavior and tuning. Useful keys:

  • MaxActiveUaps — maximum simultaneous anomalies
  • SpawnProbability — spawn chance per evaluation
  • DefaultGlowIntensity — glow brightness multiplier
  • DefaultSpawnDistance — typical spawn standoff distance
  • EnableSensorCamera, EnableAudioArtifacts, EnableScreenNoise — toggles for optional effects

Modding / Extending

Add behaviors by implementing IUAPBehavior and dropping the source file into src/Behaviors/. The mod will pick up new behavior classes at build time.

About

an evidence-based UAP anomaly simulator mod for Kerbal Space Program (KSP)

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