This isn't the typical "issue", i'm here to ask how the minecraft vulkan api update will impact you. Given the current mod is based on opengl api, i imagine it would be a major task migrating or possible re-writing the entire project within a new graphics api.
Minecraft claims vulkan is benefitial or users due to its better and performance compared to outdated opengl, do you agree or disagree with that? After all a vulkan mod already exists and it does apparently increase the framerate. Do you even intend your mod to support vulkan api after minecraft partially or fully switched the api?
This isn't the typical "issue", i'm here to ask how the minecraft vulkan api update will impact you. Given the current mod is based on opengl api, i imagine it would be a major task migrating or possible re-writing the entire project within a new graphics api.
Minecraft claims vulkan is benefitial or users due to its better and performance compared to outdated opengl, do you agree or disagree with that? After all a vulkan mod already exists and it does apparently increase the framerate. Do you even intend your mod to support vulkan api after minecraft partially or fully switched the api?