@@ -97,6 +97,8 @@ public class Flags {
9797 new PriFlag ("door" , "Door" , "Whether can interact with door (including trapdoor, fence gate)." , false , true , Material .OAK_DOOR );
9898 public static final PriFlag DRAGON_EGG =
9999 new PriFlag ("dragon_egg" , "Dragon Egg" , "Whether can interact with dragon egg." , false , true , Material .DRAGON_EGG );
100+ public static final PriFlag DROP_ITEM =
101+ new PriFlag ("drop_item" , "Drop Item" , "Whether player can drop item in dominion." , true , true , Material .IRON_INGOT );
100102 public static final PriFlag DYE =
101103 new PriFlag ("dye" , "Dye" , "What can dye (sheep, dog collar, cat collar)." , false , true , Material .LIGHT_BLUE_DYE );
102104 public static final PriFlag EDIT_SIGN =
@@ -139,6 +141,8 @@ public class Flags {
139141 new PriFlag ("move" , "Player Move" , "Whether player can move in dominion." , true , true , Material .LEATHER_BOOTS );
140142 public static final PriFlag NOTE_BLOCK =
141143 new PriFlag ("note_block" , "Note Block" , "Whether can interact with note block." , false , true , Material .NOTE_BLOCK );
144+ public static final PriFlag PICK_UP =
145+ new PriFlag ("pick_up" , "Pick Up Item" , "Whether player can pick up items in dominion." , true , true , Material .DIAMOND_PICKAXE );
142146 public static final PriFlag PLACE =
143147 new PriFlag ("place" , "Place Block" , "Whether can place blocks (normal blocks, item frame, lava, water)." , false , true , Material .GRASS_BLOCK );
144148 public static final PriFlag PRESSURE =
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