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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="preload" as="image" href="/q/conchars.png" />
<link rel="preload" as="image" href="/q/hud-numbers-damage.png" />
<script>
(function () {
var GA_ID = "G-XV72TXWTM5";
var productionHosts = ["cssquake.com", "www.cssquake.com", "cssquake.wtf", "www.cssquake.wtf"];
var isProductionHost = productionHosts.indexOf(window.location.hostname) >= 0;
if (!isProductionHost) {
window["ga-disable-" + GA_ID] = true;
return;
}
window.dataLayer = window.dataLayer || [];
window.gtag = window.gtag || function gtag() { window.dataLayer.push(arguments); };
window.gtag("js", new Date());
window.gtag("config", GA_ID);
var tag = document.createElement("script");
tag.async = true;
tag.src = "https://www.googletagmanager.com/gtag/js?id=" + encodeURIComponent(GA_ID);
document.head.appendChild(tag);
})();
</script>
<title>cssQuake - Powered by PolyCSS</title>
<meta
name="description"
content="Play Quake shareware maps rendered as real DOM geometry with HTML, CSS transforms, and PolyCSS."
/>
<meta name="robots" content="index, follow" />
<link rel="canonical" href="https://cssquake.com/" />
<meta property="og:site_name" content="cssQuake" />
<meta property="og:type" content="website" />
<meta property="og:url" content="https://cssquake.com/" />
<meta property="og:title" content="cssQuake - Quake rendered with HTML and CSS" />
<meta
property="og:description"
content="Play Quake shareware maps rendered as real DOM geometry with HTML, CSS transforms, and PolyCSS."
/>
<meta property="og:image" content="https://cssquake.com/assets/cssquake-social.webp" />
<meta property="og:image:type" content="image/webp" />
<meta property="og:image:width" content="2075" />
<meta property="og:image:height" content="1000" />
<meta property="og:image:alt" content="cssQuake gameplay and inspectable DOM mesh markup." />
<meta name="twitter:card" content="summary_large_image" />
<meta name="twitter:title" content="cssQuake - Quake rendered with HTML and CSS" />
<meta
name="twitter:description"
content="Play Quake shareware maps rendered as real DOM geometry with HTML, CSS transforms, and PolyCSS."
/>
<meta name="twitter:image" content="https://cssquake.com/assets/cssquake-social.webp" />
<script type="application/ld+json">
{
"@context": "https://schema.org",
"@type": "WebApplication",
"name": "cssQuake",
"url": "https://cssquake.com/",
"description": "Play Quake shareware maps rendered as real DOM geometry with HTML, CSS transforms, and PolyCSS.",
"applicationCategory": "GameApplication",
"operatingSystem": "Any",
"image": "https://cssquake.com/assets/cssquake-social.webp",
"codeRepository": "https://github.com/LayoutitStudio/cssQuake"
}
</script>
<link rel="icon" href="/src/assets/favicon.ico" type="image/x-icon" />
<style>
html,
body {
margin: 0;
width: 100%;
height: 100%;
overflow: hidden;
background: #050505;
}
#quake-app {
position: fixed;
inset: 0;
min-width: 0;
min-height: 0;
overflow: hidden;
background: #050505;
isolation: isolate;
}
#quake-host,
#quake-viewmodel-layer,
#quake-hud {
position: absolute;
inset: 0;
}
#quake-host {
z-index: 1;
}
#quake-viewmodel-layer {
z-index: 2;
}
#quake-hud {
z-index: 3;
}
.cssquake-logo {
position: absolute;
top: 14px;
left: 14px;
z-index: 40;
display: block;
width: auto;
height: min(45px, calc((100vw - 92px) * 0.1902));
opacity: 1;
filter: drop-shadow(2px 2px 0 rgba(0, 0, 0, 0.62));
image-rendering: pixelated;
pointer-events: none;
user-select: none;
}
body.quake-loading .cssquake-logo {
display: block;
}
body.quake-loading .cssquake-version {
display: block;
}
.cssquake-version {
position: absolute;
top: calc(14px + min(16px, calc((100vw - 92px) * 0.0676)));
left: calc(22px + min(237px, calc((100vw - 92px) * 0.9)));
z-index: 40;
color: #ffffff;
font: 400 12px/1 ui-monospace, "SFMono-Regular", "Roboto Mono", Menlo, Consolas, monospace;
letter-spacing: 0;
opacity: 0.4;
text-shadow: 0 1px 0 #000000;
pointer-events: none;
user-select: none;
}
#quake-loading-overlay {
position: absolute;
inset: 0;
z-index: 30;
display: grid;
place-items: center;
padding: 24px;
background: #050505;
color: #f6f1df;
pointer-events: auto;
user-select: none;
cursor: progress;
}
#quake-loading-overlay[hidden] {
display: none;
}
.btn-github {
display: none;
color: #f0f6fc;
opacity: 0.4;
}
body.quake-menu-open .btn-github {
display: grid;
}
.btn-github:hover {
color: #ffffff;
opacity: 0.8;
}
.btn-github,
.quake-copyright-notice {
z-index: 40;
}
.quake-loading-mark {
position: relative;
display: grid;
place-items: center;
width: min(960px, calc(100vw - 32px), calc(160dvh - 52px));
aspect-ratio: 320 / 200;
}
.quake-loading-mark::before {
display: none;
content: none;
}
.quake-loading-mark > * {
position: relative;
z-index: 1;
}
.quake-loading-readout {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 26px;
}
#quake-loading-status {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 8px;
min-height: 114px;
color: #f0ad5c;
font: 700 14px/1 ui-monospace, "SFMono-Regular", Menlo, Consolas, monospace;
letter-spacing: 0;
text-shadow: 0 2px 0 #000000;
}
#quake-loading-status::before {
content: "";
display: block;
flex: 0 0 auto;
width: 40px;
height: 60px;
background-image: url("/q/main-menu-cursor.png");
background-repeat: no-repeat;
background-position: 0 0;
background-size: 600% 100%;
image-rendering: pixelated;
opacity: 0.75;
}
#quake-loading-status .quake-bitmap-text {
justify-content: center;
}
.quake-bitmap-source {
position: absolute;
width: 1px;
height: 1px;
margin: -1px;
padding: 0;
overflow: hidden;
clip: rect(0 0 0 0);
white-space: nowrap;
border: 0;
}
.quake-bitmap-host {
font-size: 0;
line-height: 0;
}
.quake-bitmap-text {
--quake-bitmap-glyph-size: 16px;
--quake-bitmap-sheet-size: 256px;
--quake-bitmap-space-size: 11px;
display: flex;
flex-wrap: wrap;
gap: 5px var(--quake-bitmap-space-size);
max-width: 100%;
image-rendering: pixelated;
pointer-events: none;
vertical-align: top;
}
.quake-bitmap-text--title {
--quake-bitmap-glyph-size: 40px;
--quake-bitmap-sheet-size: 640px;
--quake-bitmap-space-size: 28px;
}
.quake-bitmap-word {
display: inline-flex;
flex: 0 0 auto;
height: var(--quake-bitmap-glyph-size);
}
.quake-bitmap-glyph {
display: block;
flex: 0 0 auto;
width: var(--quake-bitmap-glyph-size);
height: var(--quake-bitmap-glyph-size);
background-image: url("/q/conchars.png");
background-size: var(--quake-bitmap-sheet-size) var(--quake-bitmap-sheet-size);
image-rendering: pixelated;
}
.quake-bitmap-col-1 { background-position-x: calc(var(--quake-bitmap-glyph-size) * -1); }
.quake-bitmap-col-4 { background-position-x: calc(var(--quake-bitmap-glyph-size) * -4); }
.quake-bitmap-col-7 { background-position-x: calc(var(--quake-bitmap-glyph-size) * -7); }
.quake-bitmap-col-9 { background-position-x: calc(var(--quake-bitmap-glyph-size) * -9); }
.quake-bitmap-col-12 { background-position-x: calc(var(--quake-bitmap-glyph-size) * -12); }
.quake-bitmap-col-14 { background-position-x: calc(var(--quake-bitmap-glyph-size) * -14); }
.quake-bitmap-col-15 { background-position-x: calc(var(--quake-bitmap-glyph-size) * -15); }
.quake-bitmap-row-12 { background-position-y: calc(var(--quake-bitmap-glyph-size) * -12); }
.quake-bitmap-row-14 { background-position-y: calc(var(--quake-bitmap-glyph-size) * -14); }
#quake-loading-progress {
--quake-loading-progress: 0;
position: relative;
width: min(250px, 72vw);
height: 14px;
padding: 2px;
overflow: hidden;
border: 2px solid #523821;
background: #120b07;
box-shadow:
4px 4px 0 #000000,
0 2px 0 #000000,
inset 0 1px 0 rgba(240, 173, 92, 0.25),
inset 0 -1px 0 rgba(0, 0, 0, 0.75);
}
#quake-loading-progress-fill {
display: block;
width: 100%;
height: 100%;
transform: scaleX(var(--quake-loading-progress));
transform-origin: left center;
background: #7f4a2f;
image-rendering: pixelated;
transition: transform 120ms steps(8, end);
}
#quake-loading-progress.quake-loading-progress-indeterminate #quake-loading-progress-fill {
width: 36%;
transform: translateX(-100%);
animation: quake-loading-progress-indeterminate 900ms steps(12, end) infinite;
}
@keyframes quake-loading-progress-indeterminate {
to {
transform: translateX(280%);
}
}
</style>
</head>
<body class="quake-loading">
<main id="quake-app">
<div id="quake-host" tabindex="0"></div>
<div id="quake-viewmodel-layer" aria-hidden="true"></div>
<img class="cssquake-logo" src="/src/assets/cssquake-logo.png" width="1409" height="268" alt="cssQuake" />
<span id="cssquake-version" class="cssquake-version" aria-hidden="true"></span>
<div id="quake-hud">
<div id="quake-bonus-overlay" aria-hidden="true"></div>
<div id="quake-damage-overlay" aria-hidden="true"></div>
<div id="quake-hud-status" role="status" aria-live="polite" hidden></div>
<div id="quake-main-menu" role="button" tabindex="-1" aria-label="cssQuake menu" hidden>
<span id="quake-main-menu-art">
<span id="quake-main-menu-brand">
<img id="quake-main-menu-logo" src="/src/assets/cssquake-logo.png" width="1409" height="268" alt="" />
<span id="quake-main-menu-logo-shimmer"></span>
<span id="quake-main-menu-brand-meta">
<span>
Powered by <a href="https://polycss.com/">PolyCSS</a>
<svg class="polycss-pixel-heart" viewBox="0 0 7 6" aria-hidden="true" focusable="false">
<path d="M1 0h2v1h1V0h2v1h1v2H6v1H5v1H4v1H3V5H2V4H1V3H0V1h1V0Z" />
</svg>
</span>
<span id="quake-main-menu-version"></span>
</span>
</span>
<span id="quake-main-menu-list" aria-hidden="true">
<span class="quake-main-menu-item quake-main-menu-item-selectable">
<span class="quake-main-menu-item-cursor"></span>
<span class="quake-main-menu-label quake-main-menu-label-new-game"></span>
</span>
<span class="quake-main-menu-item quake-main-menu-item-selectable">
<span class="quake-main-menu-item-cursor"></span>
<span class="quake-main-menu-label quake-main-menu-label-level-select"></span>
</span>
<span class="quake-main-menu-item quake-main-menu-item-disabled">
<span class="quake-main-menu-label quake-main-menu-label-multiplayer"></span>
</span>
<span class="quake-main-menu-item quake-main-menu-item-selectable">
<span class="quake-main-menu-item-cursor"></span>
<span class="quake-main-menu-label quake-main-menu-label-debug"></span>
</span>
<span class="quake-main-menu-item quake-main-menu-item-selectable">
<span class="quake-main-menu-item-cursor"></span>
<span class="quake-main-menu-label quake-main-menu-label-options"></span>
</span>
<span class="quake-main-menu-item quake-main-menu-item-selectable">
<span class="quake-main-menu-item-cursor"></span>
<span class="quake-main-menu-label quake-main-menu-label-help"></span>
</span>
</span>
</span>
</div>
<section id="quake-level-panel" class="quake-menu-panel" role="dialog" aria-labelledby="quake-level-title" tabindex="-1" hidden>
<div id="quake-level-card" class="quake-menu-card" role="document">
<header class="quake-menu-panel-header">
<h1 id="quake-level-title" class="quake-menu-panel-title">
<img src="/q/menu-title-level-select.png" width="211" height="20" alt="Select Level" />
</h1>
</header>
<div id="quake-level-list" class="quake-level-list" aria-label="Available levels"></div>
<nav id="quake-level-actions" class="quake-menu-actions" aria-label="Level actions">
<button id="quake-level-back" class="quake-bm-label quake-bm-alt" type="button">Back</button>
</nav>
</div>
</section>
<section id="quake-about-panel" class="quake-menu-panel" role="dialog" aria-labelledby="quake-about-title" tabindex="-1" hidden>
<div id="quake-about-card" class="quake-menu-card" role="document">
<header class="quake-menu-panel-header">
<h1 id="quake-about-title" class="quake-menu-panel-title">
<img src="/q/menu-title-help.png" width="75" height="20" alt="Help" />
</h1>
</header>
<div id="quake-help-sections" class="quake-menu-panel-sections">
<section aria-labelledby="quake-help-controls-title">
<h2 id="quake-help-controls-title" class="quake-bm-label quake-bm-alt">Controls</h2>
<ul class="quake-help-list">
<li>
<span class="quake-help-keys"><kbd class="quake-bm-key quake-bm-alt">W</kbd><kbd class="quake-bm-key quake-bm-alt">A</kbd><kbd class="quake-bm-key quake-bm-alt">S</kbd><kbd class="quake-bm-key quake-bm-alt">D</kbd></span>
<span class="quake-bm-label">Move</span>
</li>
<li>
<span class="quake-help-keys"><kbd class="quake-bm-key quake-bm-alt">Mouse</kbd></span>
<span class="quake-bm-label">Look</span>
</li>
<li>
<span class="quake-help-keys"><kbd class="quake-bm-key quake-bm-alt">Click</kbd></span>
<span class="quake-bm-label">Fire and use</span>
</li>
<li>
<span class="quake-help-keys"><kbd class="quake-bm-key quake-bm-alt">Space</kbd></span>
<span class="quake-bm-label">Jump</span>
</li>
<li>
<span class="quake-help-keys"><kbd class="quake-bm-key quake-bm-alt">Ctrl</kbd></span>
<span class="quake-bm-label">Crouch</span>
</li>
<li>
<span class="quake-help-keys"><kbd class="quake-bm-key quake-bm-alt">Esc</kbd></span>
<span class="quake-bm-label">Open menu</span>
</li>
<li>
<span class="quake-help-keys"><kbd class="quake-bm-key quake-bm-alt">M</kbd></span>
<span class="quake-bm-label">Mute audio</span>
</li>
</ul>
</section>
</div>
<nav id="quake-about-actions" class="quake-menu-actions" aria-label="Help actions">
<button id="quake-about-back" class="quake-bm-label quake-bm-alt" type="button">Back</button>
</nav>
</div>
</section>
<section id="quake-options-panel" class="quake-menu-panel" role="dialog" aria-labelledby="quake-options-title" tabindex="-1" hidden>
<div id="quake-options-card" class="quake-menu-card" role="document">
<header class="quake-menu-panel-header">
<h1 id="quake-options-title" class="quake-menu-panel-title">
<img src="/q/menu-title-options.png" width="124" height="20" alt="Options" />
</h1>
</header>
<div id="quake-options-sections" class="quake-menu-panel-sections">
<div class="quake-options-list">
<label class="quake-option-toggle">
<input id="quake-option-disable-sound" type="checkbox" checked />
<span class="quake-option-checkbox" aria-hidden="true"></span>
<span class="quake-option-text quake-bm-label">Disable sound</span>
</label>
<label class="quake-option-toggle">
<input id="quake-option-disable-enemies" type="checkbox" />
<span class="quake-option-checkbox" aria-hidden="true"></span>
<span class="quake-option-text quake-bm-label">Disable enemies</span>
</label>
<label class="quake-option-toggle">
<input id="quake-option-disable-damage" type="checkbox" />
<span class="quake-option-checkbox" aria-hidden="true"></span>
<span class="quake-option-text quake-bm-label">Disable damage</span>
</label>
<label class="quake-option-toggle">
<input id="quake-option-invert-mouse" type="checkbox" />
<span class="quake-option-checkbox" aria-hidden="true"></span>
<span class="quake-option-text quake-bm-label">Invert mouse</span>
</label>
</div>
</div>
<nav id="quake-options-actions" class="quake-menu-actions" aria-label="Options actions">
<button id="quake-options-back" class="quake-bm-label quake-bm-alt" type="button">Back</button>
</nav>
</div>
</section>
<aside id="quake-debug-panel" aria-labelledby="quake-debug-title" hidden>
<div id="quake-debug-card">
<header id="quake-debug-header">
<h2 id="quake-debug-title" class="quake-bm-label quake-bm-alt">Debug</h2>
<button id="quake-debug-close" class="quake-bm-key quake-bm-alt" type="button" aria-label="Exit debug mode">Exit</button>
</header>
<dl id="quake-debug-stats" aria-label="Debug stats">
<div><dt class="quake-bm-label">Map</dt><dd data-quake-debug-stat="map">-</dd></div>
<div><dt class="quake-bm-label">Pose</dt><dd data-quake-debug-stat="pose">-</dd></div>
<div><dt class="quake-bm-label">Visible</dt><dd data-quake-debug-stat="visible">-</dd></div>
<div><dt class="quake-bm-label">DOM</dt><dd data-quake-debug-stat="dom">-</dd></div>
<div><dt class="quake-bm-label">Enemies</dt><dd data-quake-debug-stat="enemies">-</dd></div>
<div><dt class="quake-bm-label">Pickups</dt><dd data-quake-debug-stat="pickups">-</dd></div>
</dl>
<section id="quake-debug-render-options" aria-labelledby="quake-debug-render-title">
<h3 id="quake-debug-render-title" class="quake-bm-label quake-bm-alt">Render</h3>
<div class="quake-options-list">
<label class="quake-option-toggle">
<input id="quake-debug-hide-textures" type="checkbox" />
<span class="quake-option-checkbox" aria-hidden="true"></span>
<span class="quake-option-text quake-bm-label">Hide textures</span>
</label>
<label class="quake-option-toggle">
<input id="quake-debug-static-lighting" type="checkbox" />
<span class="quake-option-checkbox" aria-hidden="true"></span>
<span class="quake-option-text quake-bm-label">Static lighting</span>
</label>
<label class="quake-option-toggle">
<input id="quake-debug-fly-mode" type="checkbox" />
<span class="quake-option-checkbox" aria-hidden="true"></span>
<span class="quake-option-text quake-bm-label">Fly mode</span>
</label>
<label class="quake-option-toggle">
<input id="quake-debug-show-labels" type="checkbox" />
<span class="quake-option-checkbox" aria-hidden="true"></span>
<span class="quake-option-text quake-bm-label">Texture IDs</span>
</label>
<label class="quake-option-toggle">
<input id="quake-debug-show-outlines" type="checkbox" checked />
<span class="quake-option-checkbox" aria-hidden="true"></span>
<span class="quake-option-text quake-bm-label">Surface outlines</span>
</label>
</div>
<div id="quake-debug-outline-legend" aria-label="Surface outline legend">
<span><span class="quake-debug-outline-swatch quake-debug-outline-swatch-world" aria-hidden="true"></span><span class="quake-bm-label">World</span></span>
<span><span class="quake-debug-outline-swatch quake-debug-outline-swatch-special" aria-hidden="true"></span><span class="quake-bm-label">Special</span></span>
<span><span class="quake-debug-outline-swatch quake-debug-outline-swatch-movers" aria-hidden="true"></span><span class="quake-bm-label">Objects/items</span></span>
<span><span class="quake-debug-outline-swatch quake-debug-outline-swatch-enemies" aria-hidden="true"></span><span class="quake-bm-label">Enemies</span></span>
</div>
</section>
</div>
</aside>
<div id="quake-crosshair" aria-hidden="true"></div>
<div id="quake-classic-hud" aria-label="Quake status bar">
<img id="quake-classic-hud-image" src="/q/hud.png" width="320" height="24" alt="" />
<div id="quake-hud-frame" aria-hidden="true">
<span class="quake-hud-sprite quake-hud-sprite-shells"></span>
</div>
<div id="quake-hud-values" aria-hidden="true">
<span id="quake-hud-armor-value" class="quake-hud-readout quake-hud-readout-armor">
<span class="quake-hud-digit"></span>
<span class="quake-hud-digit"></span>
<span class="quake-hud-digit"></span>
</span>
<span id="quake-hud-health-value" class="quake-hud-readout quake-hud-readout-health">
<span class="quake-hud-digit"></span>
<span class="quake-hud-digit"></span>
<span class="quake-hud-digit"></span>
</span>
<span
id="quake-hud-health-damage-value"
class="quake-hud-readout quake-hud-readout-health quake-hud-readout-health-damage"
>
<span class="quake-hud-digit"></span>
<span class="quake-hud-digit"></span>
<span class="quake-hud-digit"></span>
</span>
<span id="quake-hud-ammo-value" class="quake-hud-readout quake-hud-readout-ammo">
<span class="quake-hud-digit"></span>
<span class="quake-hud-digit"></span>
<span class="quake-hud-digit"></span>
</span>
<span id="quake-hud-keys-value" class="quake-hud-keys">
<span class="quake-hud-key quake-hud-key-silver">S</span>
<span class="quake-hud-key quake-hud-key-gold">G</span>
</span>
</div>
</div>
</div>
<a
class="btn-github"
rel="noopener noreferrer"
target="_blank"
aria-label="View source on GitHub"
href="https://github.com/LayoutitStudio/cssQuake"
>
<svg
xmlns="http://www.w3.org/2000/svg"
aria-hidden="true"
focusable="false"
class="octicon octicon-mark-github"
viewBox="0 0 24 24"
width="40"
height="40"
fill="currentColor"
display="inline-block"
overflow="visible"
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<path
class="btn-github-mark"
d="M10.226 17.284c-2.965-.36-5.054-2.493-5.054-5.256 0-1.123.404-2.336 1.078-3.144-.292-.741-.247-2.314.09-2.965.898-.112 2.111.36 2.83 1.01.853-.269 1.752-.404 2.853-.404 1.1 0 1.999.135 2.807.382.696-.629 1.932-1.1 2.83-.988.315.606.36 2.179.067 2.942.72.854 1.101 2 1.101 3.167 0 2.763-2.089 4.852-5.098 5.234.763.494 1.28 1.572 1.28 2.807v2.336c0 .674.561 1.056 1.235.786 4.066-1.55 7.255-5.615 7.255-10.646C23.5 6.188 18.334 1 11.978 1 5.62 1 .5 6.188.5 12.545c0 4.986 3.167 9.12 7.435 10.669.606.225 1.19-.18 1.19-.786V20.63a2.9 2.9 0 0 1-1.078.224c-1.483 0-2.359-.808-2.987-2.313-.247-.607-.517-.966-1.034-1.033-.27-.023-.359-.135-.359-.27 0-.27.45-.471.898-.471.652 0 1.213.404 1.797 1.235.45.651.921.943 1.483.943.561 0 .92-.202 1.437-.719.382-.381.674-.718.944-.943"
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</svg>
</a>
<p class="quake-copyright-notice">
<span>Quake © id Software, Inc.</span>
</p>
<div id="quake-loading-overlay" role="status" aria-live="polite" aria-busy="true">
<div class="quake-loading-mark">
<div class="quake-loading-readout">
<span id="quake-loading-status" class="quake-bitmap-host quake-bm-title quake-bm-alt">
<span class="quake-bitmap-source">Loading</span>
<span class="quake-bitmap-text quake-bitmap-text--title quake-bitmap-text--word" aria-hidden="true">
<span class="quake-bitmap-word">
<span class="quake-bitmap-glyph quake-bitmap-col-12 quake-bitmap-row-12"></span>
<span class="quake-bitmap-glyph quake-bitmap-col-15 quake-bitmap-row-14"></span>
<span class="quake-bitmap-glyph quake-bitmap-col-1 quake-bitmap-row-14"></span>
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<span class="quake-bitmap-glyph quake-bitmap-col-14 quake-bitmap-row-14"></span>
<span class="quake-bitmap-glyph quake-bitmap-col-7 quake-bitmap-row-14"></span>
</span>
</span>
</span>
<div id="quake-loading-progress" class="quake-loading-progress-indeterminate" role="progressbar" aria-label="Loading progress" aria-valuemin="0" aria-valuemax="100">
<span id="quake-loading-progress-fill"></span>
</div>
<span id="quake-loading-action" class="quake-bm-label quake-bm-alt" hidden></span>
</div>
</div>
</div>
</main>
<script type="module" src="/src/main.ts"></script>
</body>
</html>