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Copy pathWindow.cpp
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71 lines (58 loc) · 1.44 KB
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#include "Window.h"
Window::Window(const char* title, int x, int y, int w, int h, Uint32 flags){
pWindow = SDL_CreateWindow(title, x, y, w, h, flags);
if(pWindow == NULL){
SDL_Log("Can't init window: %s", SDL_GetError());
}else{
windowIsOpen = true;
resizeWindow(w, h);
}
windowIsFullscreen = false;
}
Window::Window(){
pWindow = NULL;
windowIsOpen = false;
}
void Window::createWindow(const char* title, int x, int y, int w, int h, Uint32 flags){
pWindow = SDL_CreateWindow(title, x, y, w, h, flags);
if(pWindow == NULL){
SDL_Log("Can't init window: %s", SDL_GetError());
}else{
windowIsOpen = true;
resizeWindow(w, h);
}
}
const int& Window::getWidth(){
return width;
}
const int& Window::getHeight(){
return height;
}
void Window::resizeWindow(const int& newWidth, const int& newHeight){
width = newWidth;
height = newHeight;
}
void Window::enableFullscreen(){
SDL_SetWindowFullscreen(pWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
windowIsFullscreen = true;
}
void Window::disableFullscreen(){
SDL_SetWindowFullscreen(pWindow, 0);
windowIsFullscreen = false;
}
SDL_Window* Window::getPtr(){
return pWindow;
}
bool Window::isOpen(){
return windowIsOpen;
}
bool Window::isFullscreen(){
return windowIsFullscreen;
}
void Window::close(){
SDL_DestroyWindow(pWindow);
windowIsOpen = false;
}
Window::~Window(){
close();
}