if ((!mIsFinished) && (mScale > 1.0D)) {
float currentThreadTime=SystemClock.currentThreadTimeMillis();
float f1 = ((float) SystemClock.currentThreadTimeMillis()-
(float) mStartTime) / (float) mDuration;
f2 = mScale - (mScale - 1.0F) * PullToZoomScrollViewEx.sInterpolator.getInterpolation(f1);
(float) mStartTime) / (float) mDuration;
f2 = mScale - (mScale - 1.0F) * PullToZoomScrollViewEx.sInterpolator.getInterpolation(f1);