For visually debugging models, it would be useful to be able to run simulations a single step at a time, as in FLAME GPU 1.
Unfortuantely this is much more complex in FLAMEGPU 2 thanks to our simulation-rate independent visuasliation / multirthreading.
I.e. on pressing n (or some other character) or an associated controller binding, if the simulation is paused, run a single simulation step.
This would allow fast simulation upto an interesting state, then single stepping at the desired time.
It might also be nice to be able to say "pause on step 200" as well (mostly via the CLI?)
For visually debugging models, it would be useful to be able to run simulations a single step at a time, as in FLAME GPU 1.
Unfortuantely this is much more complex in FLAMEGPU 2 thanks to our simulation-rate independent visuasliation / multirthreading.
I.e. on pressing
n(or some other character) or an associated controller binding, if the simulation is paused, run a single simulation step.This would allow fast simulation upto an interesting state, then single stepping at the desired time.
It might also be nice to be able to say "pause on step 200" as well (mostly via the CLI?)