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Copy path1st_read.yaml
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120 lines (117 loc) · 3.21 KB
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target_path: rom/1ST_READ.BIN
elf_path: build/1ST_READ.elf
map_path: build/1ST_READ.map
build_path: build
key: 0x8C010000
symbol_addrs_path: ["symbols.1st_read.txt"]
generated_c_preamble: "#include <task.h>"
src_path: src
asm_path: asm
nonmatchings_path: asm/nonmatching
linker_path: 1st_read_lnk.sub
entry: _START_SYS
section_order: P,C,D,PSG,CSG,DSG,B
blacklist_code: [0x8C018788]
segments:
- name: main
type: code
start: 0x0
dir: .
subsegments:
- [0x0, asm, start]
- [0x220, asm, a_window]
- [0x1100, asm, adx]
- [0x2140, asm]
- [0x29C0, asm, colli]
- [0x87A0, asm, moreasm]
- [0x88A0, asm, c_colli]
- [0x108C0, asm, DrawLine3D]
- [0x110E0, asm, enemy]
- [0x13E20, asm, prs]
- [0x13EC0, asm, game]
- [0x19060, asm, input]
- [0x1A400, asm, land]
- [0x1BFE0, asm, light]
- [0x1C2A0, asm, main]
- [0x1D240, asm, matrix]
- [0x1D340, asm]
- [0x22D80, asm, some_colli_check]
- [0x23000, asm]
- [0x23100, asm, motiontable]
- [0x23AC0, asm, move]
- [0x254A0, asm]
- [0x25760, asm]
- [0x26180, asm, vibtask]
- [0x26560, asm, particle]
- [0x276E0, asm]
- [0x28A80, asm, player]
- [0x3C980, asm, playersub]
- [0x41640, asm, pathctrl]
- [0x42120, asm, score]
- [0x46BC0, asm]
- [0x46F60, asm, set]
- [0x47FE0, asm]
- [0x48360, asm]
- [0x49600, asm, sound]
- [0x4DAA0, asm]
- [0x4FC20, asm, task]
- [0x50460, asm, text]
- [0x50540, asm, texture]
- [0x50BE0, asm]
- [0x513E0, asm, vmsave]
- [0x52360, asm, vmalarm]
- [0x525A0, asm, vmlcd]
- [0x528A0, asm, stage]
- [0x52FE0, asm, mission]
- [0x53D60, asm, stagename]
- [0x55140, asm, sonic]
- [0x68580, asm, knuckles]
- [0x778A0, asm, tails]
- [0x7DC80, asm, ewalker]
- [0x8B4A0, asm, eggman]
- [0x910C0, asm, son_eff]
- [0x91520, asm, ewa_eff]
- [0x92F20, asm, knu_eff]
- [0x93540, asm]
- [0x938A0, asm]
- [0x93D20, asm, ef_chaosspear]
- [0x94120, asm, ef_line]
- [0x943A0, asm]
- [0x947E0, asm, font]
- [0x96FA0, asm]
- [0x97AA0, asm, minimal]
- [0x991E0, asm, chaosdrive]
- [0x99BA0, asm]
- [0x99EE0, asm]
- [0x9AAC0, asm, camera]
- [0x9B340, asm, camera_0]
- [0x9B3C0, asm, camera_1]
- [0x9BBC0, asm, camera_2]
- [0x9C1A0, asm]
- [0x9C760, asm]
- [0x9C9C0, asm]
- [0x9D240, asm, cameraEdit]
- [0x9DD00, asm]
- [0x9E0A0, asm]
- [0x9EC00, asm]
- [0xA0820, asm]
- [0xA2CE0, asm]
- [0xA3D80, asm]
- [0xA3E00, asm]
- [0xA3E20, asm, cameraFuncs]
- [0xA8B40, asm]
- [0xA8C00, asm]
- [0xA9120, asm]
- [0xA9340, asm, event]
- [0xAA8C0, asm]
- [0xAA920, asm]
- [0xACE60, asm]
- [0xAD2E0, asm]
- [0xBD860, rodata, a_window] # "part 1"
- [0xBDB58, rodata, motiontable]
- [0xBDB90, rodata, move] # "part 2"
- [0xC17C0, data]
- [0xF04E0, libasm, library]
- [0x169E8C, librodata, library]
- [0x16EAC0, libdata, library]
- [0x181484, bss, bss, 0x26B940]