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Copy pathMenuGameOver.cpp
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93 lines (74 loc) · 2.17 KB
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#include "MenuGameOver.h"
MenuGameOver::MenuGameOver(sf::RenderWindow* janela) {
window = janela;
font = new sf::Font();
image = new sf::Texture();
bg = new sf::Sprite();
caixa = new CaixaDeTexto({ 455., 453. }, font);
window->setPosition(sf::Vector2i(0, 0));
font->loadFromFile("./times-new-roman-bold-italic.ttf");
image->loadFromFile("./menu.png");
bg->setTexture(*image);
}
MenuGameOver::~MenuGameOver() {
window = nullptr;
delete font;
delete image;
delete bg;
}
void MenuGameOver::set_values(int pontos) {
window->setPosition(sf::Vector2i(0, 0));
font->loadFromFile("./times-new-roman-bold-italic.ttf");
image->loadFromFile("./menu.png");
bg->setTexture(*image);
sf::Text pontuacao;
options = { "Game Over", "Pontos"};
texts.resize(2);
coords = { {477,55},{455,247} };
sizes = { 124,103,103, };
for (std::size_t i{}; i < texts.size(); ++i) {
texts[i].setFont(*font);
texts[i].setString(options[i]);
texts[i].setCharacterSize(sizes[i]);
texts[i].setFillColor(sf::Color(228, 58, 20));
texts[i].setPosition(coords[i]);
}
pontuacao.setFont(*font);
pontuacao.setString(std::to_string(pontos));
pontuacao.setCharacterSize(103);
pontuacao.setFillColor(sf::Color(228, 58, 20));
pontuacao.setPosition(455, 347);
texts.push_back(pontuacao);
}
bool MenuGameOver::loop_events() {
sf::Event event;
while (window->pollEvent(event)) {
if (event.type == sf::Event::Closed) {
window->close();
}
else if (event.type == sf::Event::TextEntered) {
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Enter)) {
return true;
}
caixa->escrever(event);
return false;
}
}
}
void MenuGameOver::draw_all() {
window->clear();
window->draw(*bg);
caixa->drawTo(window);
for (auto t : texts) {
window->draw(t);
}
window->display();
}
bool MenuGameOver::run_menu() {
bool enter =loop_events();
draw_all();
return enter;
}
std::string MenuGameOver::getSting() {
return caixa->getTexto();
}