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GLSL errors #12

Description

@cicintrip

Hi :)
thank you for proving us the .toe file.

I need help since I'm facing issues and I'm not able to solve them.
Browsing around I think it is because this file .toe is no longer supported by TD as it is.

#1 Error
/project1/Boids/sop_to_gradient_sdf_voxels/phong1GLSL

"Vertex Shader Compile Results:

Compiled Successfully

=============
Pixel Shader Compile Results:
ERROR: /project1/Boids/sop_to_gradient_sdf_voxels/phong1GLSLPixel:129: 'mTD2DImageOutputs' : undeclared identifier
ERROR: 1 compilation errors. No code generated.

=============

Linked Successfully
"

#2 Error
/project1/Boids/fbx_cached/MATGenerator/glsl

"Vertex Shader Compile Results:

Compiled Successfully

=============
Pixel Shader Compile Results:

Compiled Successfully

=============
Shader Link Results:
ERROR: Linking vertex and fragment stages: Member names and types must match:
Block: _Geometry
vertex stage: " vec4 Color"
fragment stage: " vec4 Cd"
"

If you could provide an updated .toe and it is easier, it would be great :)

Thank you :)

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