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Stained/Tinted glass on trains rendering issue #8727

@DoktorRocktopus

Description

@DoktorRocktopus

Description

When looking through stained or tinted glass (Glass from Create: Framed also has this issue) on assembled trains, water and some other blocks are not rendered. The issue was not present in 0.5.1.j, only in 6.0.0 - 6.0.6. (6.0.6 is the latest version at the time of this post) See the two images attached, the first is from Create 0.5.1.j, the second from 6.0.0 - 6.0.6

Image Image

Game Log

https://mclo.gs/Evuor7m

Debug Information

Client Info
Create:
	Mod Version: 6.0.0
	Forge Version: 47.4.2
	Minecraft Version: 1.20.1

Graphics:
	Flywheel Version: 1.0.0
	Flywheel Backend: flywheel:indirect
	OpenGL Renderer: NVIDIA GeForce RTX 4080 SUPER/PCIe/SSE2
	OpenGL Version: 4.6.0 NVIDIA 576.52
	Graphics Mode: options.graphics.fancy

System Information:
	Operating System: Windows 11 (amd64) version 10.0
	Java Version: 17.0.14, Azul Systems, Inc.
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx24576M
	Memory: 1742450816 bytes (1661 MiB) / 2566914048 bytes (2448 MiB) up to 25769803776 bytes (24576 MiB)
	Total Memory: 19333599232 bytes (18430 MiB) / 68523384832 bytes (65322 MiB)
	CPU: Intel(R) Core(TM) i9-14900KF @ 3.19 GHz; 24 cores / 32 threads on 1 socket(s)
	Graphics card #0: NVIDIA GeForce RTX 4080 SUPER (NVIDIA (0x10de)); 4095.00 MB of VRAM

Other Mods:
	MixinExtras: 0.5.0-beta.5
	Ponder: 1.0.36
Server Info
Create:
	Mod Version: 6.0.0
	Forge Version: 47.4.2
	Minecraft Version: 1.20.1

System Information:
	Operating System: Windows 11 (amd64) version 10.0
	Java Version: 17.0.14, Azul Systems, Inc.
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx24576M
	Memory: 1742450816 bytes (1661 MiB) / 2566914048 bytes (2448 MiB) up to 25769803776 bytes (24576 MiB)
	Total Memory: 19333599232 bytes (18430 MiB) / 68523384832 bytes (65322 MiB)
	CPU: Intel(R) Core(TM) i9-14900KF @ 3.19 GHz; 24 cores / 32 threads on 1 socket(s)
	Graphics card #0: NVIDIA GeForce RTX 4080 SUPER (NVIDIA (0x10de)); 4095.00 MB of VRAM

Other Mods:
	MixinExtras: 0.5.0-beta.5
	Ponder: 1.0.36

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    area: renderingIssue or PR is related to renderingstatus: confirmedIssue's details are known, it is consistently reproducible, and it needs a fixtype: bugIssue where something isn't working

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