@@ -32,86 +32,89 @@ void StartImpl(HMODULE& hModule) {
3232 .CreateModule <CSController>(" CSController" )
3333 // CS2关键接口
3434 .CreateModule <HookConsole>(" HookConsole" )
35- .CreateModule <ConsoleOutput>(" ConsoleOutput" )
36- .CreateModule <HookEntitySystem>(" HookEntitySystem" )
37- .CreateModule <HookGameEvents>(" HookGameEvents" )
35+ .CreateModule <HookView>(" HookView" )
3836 .CreateModule <CS2Hash>(" CS2Hash" )
39- .CreateModule <ParticleManager>(" ParticleManager" )
40- .CreateModule <MaterialSystem>(" MaterialSystem" )
41- .CreateModule <SceneSystem>(" SceneSystem" )
4237 .CreateModule <TimeController>(" TimeController" )
43- .CreateModule <HookView>(" HookView" )
4438 .CreateModule <PlayerHub>(" PlayerHub" )
45- // CS2功能模块
46- .CreateModule <HitSoundFix>(" HitSoundFix" )
47- .CreateModule <FreeCameraController>(" FreeCameraController" )
48- .CreateModule <AdvancedViewController>(" AdvancedViewController" )
49- .CreateModule <ObserverController>(" ObserverController" )
50- .CreateModule <PlayerFlashController>(" PlayerFlashController" )
51- .CreateModule <DeathMsgController>(" DeathMsgController" )
52- .CreateModule <SkyController>(" SkyController" )
53- .CreateModule <ESPBox>(" ESPBox" )
54- .CreateModule <ESPSkeleton>(" ESPSkeleton" )
55- .CreateModule <SkinController>(" SkinController" )
56- .CreateModule <EntityListScanner>(" EntityListScanner" )
57- .CreateModule <FlashRenderController>(" FlashRenderController" )
58- // 玩家强相关
59- .CreateModule <ProjectileTracker>(" ProjectileTracker" )
60- .CreateModule <TrailsController>(" TrailsController" )
61- .CreateModule <NameController>(" NameController" )
62- .CreateModule <GlowController>(" GlowController" )
63- .CreateModule <SmokeController>(" SmokeController" )
64- .CreateModule <SpeakingController>(" SpeakingController" )
65- .CreateModule <KeyboardOverlay>(" KeyboardOverlay" )
66- .CreateModule <TeamIDColorController>(" TeamIDColorController" )
67- .CreateModule <TeamIDRenderController>(" TeamIDRenderController" )
68- .CreateModule <PlayerSpotRenderController>(" PlayerSpotRenderController" )
69- .CreateModule <PlayerSpotColorController>(" PlayerSpotColorController" )
70- .CreateModule <BombSpotController>(" BombSpotController" )
71- .CreateModule <TeamCounterController>(" TeamCounterController" )
72- // 摄像机系统
73- .CreateModule <CameraSystem>(" CameraSystem" )
74- .CreateModule <WorkspaceManager>(" WorkspaceManager" )
75- .CreateModule <ProjectManager>(" ProjectManager" )
76- .CreateModule <SolutionManager>(" SolutionManager" )
77- .CreateModule <ElementManager>(" ElementManager" )
78- // Demos
79- .CreateModule <HookDemo>(" HookDemo" )
80- .CreateModule <DemoSystem>(" DemoSystem" )
81- .CreateModule <DemoAnalyzer>(" DemoAnalyzer" )
82- .CreateModule <DemoHelper>(" DemoHelper" )
83- .CreateModule <DemoJSONReader>(" DemoJSONReader" )
84- .CreateModule <RecordTaskConfiger>(" RecordTaskConfiger" )
85- .CreateModule <RecordTaskMaker>(" RecordTaskMaker" )
86- .CreateModule <DemoRecorder>(" DemoRecorder" )
87- .CreateModule <DemoPlaying>(" DemoPlaying" )
88- .CreateModule <DemoEventsRender>(" DemoEventsRender" )
89- // 较为上层
90- .CreateModule <MiniMap>(" MiniMap" )
91- .CreateModule <VirtualUser>(" VirtualUser" )
92- .CreateModule <GameCfgManager>(" GameCfgManager" )
93- .CreateModule <GameSettingsManager>(" GameSettingsManager" )
94- // 音视频
95- .CreateModule <MediaSystem>(" MediaSystem" )
96- .CreateModule <MediaParamManager>(" MediaParamManager" )
97- .CreateModule <VCD3D11Manager>(" VCD3D11Manager" )
98- .CreateModule <AudioCapturer>(" AudioCapturer" )
99- .CreateModule <VideoCapturer>(" VideoCapturer" )
100- .CreateModule <AEncodeHelper>(" AEncodeHelper" )
101- .CreateModule <VEncodeHelper>(" VEncodeHelper" )
102- .CreateModule <MediaRecorder>(" MediaRecorder" )
103- .CreateModule <MediaProcesser>(" MediaProcesser" )
104- // 管理
105- .CreateModule <MulNXController>(" MulNXController" )
106- .CreateModule <UIDocker>(" UIDocker" )
39+ // .CreateModule<ConsoleOutput>("ConsoleOutput")
40+ // .CreateModule<HookEntitySystem>("HookEntitySystem")
41+ // .CreateModule<HookGameEvents>("HookGameEvents")
42+
43+ // .CreateModule<ParticleManager>("ParticleManager")
44+ // .CreateModule<MaterialSystem>("MaterialSystem")
45+ // .CreateModule<SceneSystem>("SceneSystem")
46+
47+ // // CS2功能模块
48+ // .CreateModule<HitSoundFix>("HitSoundFix")
49+ // //.CreateModule<SoundCircleFix>("SoundCircleFix")
50+ // .CreateModule<FreeCameraController>("FreeCameraController")
51+ // .CreateModule<AdvancedViewController>("AdvancedViewController")
52+ // .CreateModule<ObserverController>("ObserverController")
53+ // .CreateModule<PlayerFlashController>("PlayerFlashController")
54+ // .CreateModule<DeathMsgController>("DeathMsgController")
55+ // .CreateModule<SkyController>("SkyController")
56+ // .CreateModule<ESPBox>("ESPBox")
57+ // .CreateModule<ESPSkeleton>("ESPSkeleton")
58+ // .CreateModule<SkinController>("SkinController")
59+ // .CreateModule<EntityListScanner>("EntityListScanner")
60+ // .CreateModule<FlashRenderController>("FlashRenderController")
61+ // // 玩家强相关
62+ // .CreateModule<ProjectileTracker>("ProjectileTracker")
63+ // .CreateModule<TrailsController>("TrailsController")
64+ // .CreateModule<NameController>("NameController")
65+ // .CreateModule<GlowController>("GlowController")
66+ // .CreateModule<SmokeController>("SmokeController")
67+ // .CreateModule<SpeakingController>("SpeakingController")
68+ // .CreateModule<KeyboardOverlay>("KeyboardOverlay")
69+ // .CreateModule<TeamIDColorController>("TeamIDColorController")
70+ // .CreateModule<TeamIDRenderController>("TeamIDRenderController")
71+ // .CreateModule<PlayerSpotRenderController>("PlayerSpotRenderController")
72+ // .CreateModule<PlayerSpotColorController>("PlayerSpotColorController")
73+ // .CreateModule<BombSpotController>("BombSpotController")
74+ // .CreateModule<TeamCounterController>("TeamCounterController")
75+ // // 摄像机系统
76+ // .CreateModule<CameraSystem>("CameraSystem")
77+ // .CreateModule<WorkspaceManager>("WorkspaceManager")
78+ // .CreateModule<ProjectManager>("ProjectManager")
79+ // .CreateModule<SolutionManager>("SolutionManager")
80+ // .CreateModule<ElementManager>("ElementManager")
81+ // // Demos
82+ // .CreateModule<HookDemo>("HookDemo")
83+ // .CreateModule<DemoSystem>("DemoSystem")
84+ // .CreateModule<DemoAnalyzer>("DemoAnalyzer")
85+ // .CreateModule<DemoHelper>("DemoHelper")
86+ // .CreateModule<DemoJSONReader>("DemoJSONReader")
87+ // .CreateModule<RecordTaskConfiger>("RecordTaskConfiger")
88+ // .CreateModule<RecordTaskMaker>("RecordTaskMaker")
89+ // .CreateModule<DemoRecorder>("DemoRecorder")
90+ // .CreateModule<DemoPlaying>("DemoPlaying")
91+ // .CreateModule<DemoEventsRender>("DemoEventsRender")
92+ // // 较为上层
93+ // .CreateModule<MiniMap>("MiniMap")
94+ // .CreateModule<VirtualUser>("VirtualUser")
95+ // .CreateModule<GameCfgManager>("GameCfgManager")
96+ // .CreateModule<GameSettingsManager>("GameSettingsManager")
97+ // // 音视频
98+ // .CreateModule<MediaSystem>("MediaSystem")
99+ // .CreateModule<MediaParamManager>("MediaParamManager")
100+ // .CreateModule<VCD3D11Manager>("VCD3D11Manager")
101+ // .CreateModule<AudioCapturer>("AudioCapturer")
102+ // .CreateModule<VideoCapturer>("VideoCapturer")
103+ // .CreateModule<AEncodeHelper>("AEncodeHelper")
104+ // .CreateModule<VEncodeHelper>("VEncodeHelper")
105+ // .CreateModule<MediaRecorder>("MediaRecorder")
106+ // .CreateModule<MediaProcesser>("MediaProcesser")
107+ // // 管理
108+ // .CreateModule<MulNXController>("MulNXController")
109+ // .CreateModule<UIDocker>("UIDocker")
107110 ;
108111 // 启动核心
109112 core->EntryInit (core.get ());
110113 if (MulNXInfo::IsDebugVersion) {
111- auto pHookConsole = core->ModuleManager ()->FindModule <HookConsole>(" HookConsole" );
114+ // auto pHookConsole = core->ModuleManager()->FindModule<HookConsole>("HookConsole");
112115 auto [msg, rp] = MulNX::Message::Create<MulNX::NetExt>(" Demo/Play" _hash);
113116 rp->str1 = " 111" ;
114- pHookConsole->PublishAsync (std::move (msg));
117+ // pHookConsole->PublishAsync(std::move(msg));
115118 std::thread ([]() {
116119 MessageBoxW (NULL , L" MulNX 注入成功!" , L" MulNX" , MB_OK | MB_ICONINFORMATION );
117120 }).detach ();
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