| Wave | Agents | Doc |
|---|---|---|
| Lean | 01–20 | docs/SKYFALL_LEAN_FEATURES.md |
| Gap / shipping | 21–39 | docs/GAP_ANALYSIS_BEYOND_TASKS.md |
| Fully fledged | 40–54 | docs/FULLY_FLEDGED_EXPERIENCE.md |
Formula research: docs/POPULAR_SIMPLE_GAMES_FORMULA.md
Many chats in parallel: PARALLEL_EXECUTION.md + launch/ (wave files + serial/ + ui-serial/ for launch_task_agents.sh).
Who claimed which task: AGENT_BOARD.md (status + claim column for chats).
Lean QA (AGENT-20): On 2026-03-28, npm test, npm run test:e2e (chromium), and npm run build completed successfully for lean 01–13, 16–20 (integration pass: meta hint UI, game-over banner/PB HUD, meta_lifetime_100, duplicate contract event fix, e2e/boot.spec.js click coords for shifted main menu). Agents 14–15 remain blocked pending product approval.
Assign one autonomous agent per AGENT-XX-*.md file. Respect dependency groups.
| Group | Tasks | Note |
|---|---|---|
| A — Lean Tier A | 01–06 | 04 before 03 if both touch game-over layout. |
| B — Lean Tier B | 07–10 | 09 vs 02: coordinate achievements. |
| C — Safe strips | 11–13 | Orphan scenes; editor gate; online audit. |
| D — Optional strips | 14–15 | Product approval required. |
| E — Lean polish / QA | 16–20 | 20 last for lean wave. |
| F — Platform / economy truth | 21–26 | Electron → 22 Steam; 24 resolution vs 16 HUD. |
| G — Online UX / a11y / content | 27–34 | 28 + 30 after 22 ideal; 29 + 37 privacy. |
| H — Docs / QA / editor | 35–39 | 36 after big UI merges. |
| I — Content & feel | 40–43 | 40 plan → 41 tune; 42/43 sensory. |
| J — Discovery | 44–45 | Store assets + trailer. |
| K — Input / locale / perf | 46–48 | 46 after 27 ideal; 48 informs 44 min spec. |
| L — Ship & trust | 49–53 | CI → playtest → integrity → Steam parity → ratings. |
| M — Optional flavor | 54 | Skip for pure abstract game. |
| ID | File | Axes (see fully fledged doc) |
|---|---|---|
| 40 | AGENT-40-content-breadth-matrix.md |
B — content volume |
| 41 | AGENT-41-balance-pacing-pass.md |
A, C — loop + balance |
| 42 | AGENT-42-audio-production-pass.md |
D — audio |
| 43 | AGENT-43-visual-readability-pass.md |
D — visual |
| 44 | AGENT-44-steam-store-press-kit.md |
G — store |
| 45 | AGENT-45-trailer-capture-workflow.md |
G — trailer |
| 46 | AGENT-46-gamepad-steam-input.md |
H — gamepad |
| 47 | AGENT-47-localization-i18n-foundation.md |
H — i18n |
| 48 | AGENT-48-performance-min-spec.md |
I — perf |
| 49 | AGENT-49-ci-cd-release-engineering.md |
J — CI/release |
| 50 | AGENT-50-playtest-feedback-program.md |
K — playtest |
| 51 | AGENT-51-integrity-save-leaderboards.md |
L — integrity |
| 52 | AGENT-52-steam-partner-achievement-parity.md |
M — Steam parity |
| 53 | AGENT-53-ratings-regional-compliance.md |
M — ratings |
| 54 | AGENT-54-lore-flavor-pass.md |
N — lore (optional) |
Do not remove ChallengeDirector timed beats or perk 1/2/3 unless product overrides docs/SKYFALL_LEAN_FEATURES.md.
BACKLOG-OPTIONAL-STRIPS.md — promote to AGENT-55+ if approved.
Marketing spend, paid influencers, live ops seasons, legal retainers—process, not repo tasks. See docs/FULLY_FLEDGED_EXPERIENCE.md §6.