I have tried the action version and compiled one and it gives the same error
info: BanjoBotAssets.Exporters.UObjects.CardPackExporter[0] Processing CardPack 1337 of 1438 info: BanjoBotAssets.Exporters.UObjects.CardPackExporter[0] Processing CardPack 1342 of 1438 fail: BanjoBotAssets.Exporters.UObjects.CardPackExporter[0] WARNING: Failed to load FortniteGame/Plugins/GameFeatures/SaveTheWorld/Content/Items/CardPacks/GenericRewards/CardPack_Ranged_Sniper_UC CUE4Parse.UE4.Exceptions.ParserException: Read size is bigger than remaining archive length. FByteArchive Info: FortniteGame/Plugins/GameFeatures/SaveTheWorld/Content/Items/CardPacks/GenericRewards/CardPack_Ranged_Sniper_UC.uasset | Pos:7620 Length:1423 (535.5% done) at CUE4Parse.UE4.Readers.FArchive.CheckReadSize(Int32 length) in C:\Users\KASS\Documents\BanjoBotAssets\external\CUE4Parse\CUE4Parse\UE4\Readers\FArchive.cs:line 568 at CUE4Parse.UE4.Objects.UObject.FNameEntrySerialized.LoadNameBatch(FArchive Ar) in C:\Users\KASS\Documents\BanjoBotAssets\external\CUE4Parse\CUE4Parse\UE4\Objects\UObject\FNameEntrySerialized.cs:line 83 at CUE4Parse.UE4.Assets.IoPackage..ctor(FArchive uasset, IoGlobalData globalData, FIoContainerHeader containerHeader, Lazy1 ubulk, Lazy1 uptnl, IFileProvider provider, TypeMappings mappings) in C:\Users\KASS\Documents\BanjoBotAssets\external\CUE4Parse\CUE4Parse\UE4\Assets\IoPackage.cs:line 87 at CUE4Parse.UE4.Assets.IoPackage..ctor(FArchive uasset, IoGlobalData globalData, FIoContainerHeader containerHeader, FArchive ubulk, FArchive uptnl, IFileProvider provider, TypeMappings mappings) in C:\Users\KASS\Documents\BanjoBotAssets\external\CUE4Parse\CUE4Parse\UE4\Assets\IoPackage.cs:line 272 at CUE4Parse.FileProvider.AbstractFileProvider.LoadPackageAsync(GameFile file) in C:\Users\KASS\Documents\BanjoBotAssets\external\CUE4Parse\CUE4Parse\FileProvider\AbstractFileProvider.cs:line 586 at BanjoBotAssets.CachingFileProvider.<>c__DisplayClass13_0.<<LoadPackageAsync>b__0>d.MoveNext() in C:\Users\KASS\Documents\BanjoBotAssets\BanjoBotAssets\CachingFileProvider.cs:line 115 --- End of stack trace from previous location --- at LazyCache.CachingService.<>c__DisplayClass28_11.<b__1>d.MoveNext() --- End of stack trace from previous location --- at LazyCache.CachingService.GetOrAddAsync[T](String key, Func2 addItemFactory, MemoryCacheEntryOptions policy) at BanjoBotAssets.Exporters.UObjects.UObjectExporter2.<>c__DisplayClass10_0.<b__0>d.MoveNext() in C:\Users\KASS\Documents\BanjoBotAssets\BanjoBotAssets\Exporters\UObjects\UObjectExporter.cs:line 110
info: BanjoBotAssets.Exporters.UObjects.CardPackExporter[0] Processing CardPack 1339 of 1438`
I have tried the action version and compiled one and it gives the same error
info: BanjoBotAssets.Exporters.UObjects.CardPackExporter[0] Processing CardPack 1337 of 1438 info: BanjoBotAssets.Exporters.UObjects.CardPackExporter[0] Processing CardPack 1342 of 1438 fail: BanjoBotAssets.Exporters.UObjects.CardPackExporter[0] WARNING: Failed to load FortniteGame/Plugins/GameFeatures/SaveTheWorld/Content/Items/CardPacks/GenericRewards/CardPack_Ranged_Sniper_UC CUE4Parse.UE4.Exceptions.ParserException: Read size is bigger than remaining archive length. FByteArchive Info: FortniteGame/Plugins/GameFeatures/SaveTheWorld/Content/Items/CardPacks/GenericRewards/CardPack_Ranged_Sniper_UC.uasset | Pos:7620 Length:1423 (535.5% done) at CUE4Parse.UE4.Readers.FArchive.CheckReadSize(Int32 length) in C:\Users\KASS\Documents\BanjoBotAssets\external\CUE4Parse\CUE4Parse\UE4\Readers\FArchive.cs:line 568 at CUE4Parse.UE4.Objects.UObject.FNameEntrySerialized.LoadNameBatch(FArchive Ar) in C:\Users\KASS\Documents\BanjoBotAssets\external\CUE4Parse\CUE4Parse\UE4\Objects\UObject\FNameEntrySerialized.cs:line 83 at CUE4Parse.UE4.Assets.IoPackage..ctor(FArchive uasset, IoGlobalData globalData, FIoContainerHeader containerHeader, Lazy1 ubulk, Lazy1 uptnl, IFileProvider provider, TypeMappings mappings) in C:\Users\KASS\Documents\BanjoBotAssets\external\CUE4Parse\CUE4Parse\UE4\Assets\IoPackage.cs:line 87 at CUE4Parse.UE4.Assets.IoPackage..ctor(FArchive uasset, IoGlobalData globalData, FIoContainerHeader containerHeader, FArchive ubulk, FArchive uptnl, IFileProvider provider, TypeMappings mappings) in C:\Users\KASS\Documents\BanjoBotAssets\external\CUE4Parse\CUE4Parse\UE4\Assets\IoPackage.cs:line 272 at CUE4Parse.FileProvider.AbstractFileProvider.LoadPackageAsync(GameFile file) in C:\Users\KASS\Documents\BanjoBotAssets\external\CUE4Parse\CUE4Parse\FileProvider\AbstractFileProvider.cs:line 586 at BanjoBotAssets.CachingFileProvider.<>c__DisplayClass13_0.<<LoadPackageAsync>b__0>d.MoveNext() in C:\Users\KASS\Documents\BanjoBotAssets\BanjoBotAssets\CachingFileProvider.cs:line 115 --- End of stack trace from previous location --- at LazyCache.CachingService.<>c__DisplayClass28_11.<b__1>d.MoveNext() --- End of stack trace from previous location --- at LazyCache.CachingService.GetOrAddAsync[T](String key, Func2 addItemFactory, MemoryCacheEntryOptions policy) at BanjoBotAssets.Exporters.UObjects.UObjectExporter2.<>c__DisplayClass10_0.<b__0>d.MoveNext() in C:\Users\KASS\Documents\BanjoBotAssets\BanjoBotAssets\Exporters\UObjects\UObjectExporter.cs:line 110info: BanjoBotAssets.Exporters.UObjects.CardPackExporter[0] Processing CardPack 1339 of 1438`