|
1 | | -# UnityUPMSemver |
| 1 | +# Unity UPM Semver |
2 | 2 | Github Action to handle automated semver modification for Unity UPM packages. |
| 3 | + |
| 4 | +## Inputs |
| 5 | + |
| 6 | +This is the data that you must set up in your own workflow file to use this action properly. |
| 7 | + |
| 8 | +### semver-update-type |
| 9 | + |
| 10 | +When calling this action, you can specify the type of semver update you'd like to perform. Suitable values are: |
| 11 | + |
| 12 | +* major - This increments the first number in a "major.minor.patch" version string |
| 13 | +* minor - This increments the second number in a "major.minor.patch" version string |
| 14 | +* patch - This increments the third number in a "major.minor.patch" version string |
| 15 | + |
| 16 | +### upm-package-directory |
| 17 | + |
| 18 | +When calling this action, you MUST specify the directory that contains your UPM package & its package.json file. If this directory is incorrectly set, the action will fail. |
| 19 | + |
| 20 | +For example, with `steps` code like this in your Github Actions workflow file: |
| 21 | + |
| 22 | +```yaml |
| 23 | + - name: Checkout "UPM" branch |
| 24 | + uses: actions/checkout@v2 |
| 25 | + with: |
| 26 | + ref: upm |
| 27 | + |
| 28 | + - name: Find UPM package.json & increment its version number |
| 29 | + uses: AlexHolderDeveloper/UnityUPMSemver@v0.0.1 # Change vX.X.X to whatever tag is newer in the AlexHolderDeveloper/UnityUPMSemver repository. |
| 30 | + id: semver-update-upm |
| 31 | + with: |
| 32 | + semver-update-type: 'patch' # Change this string to any suitable string mentioned in the Inputs section of this action's readme to suit your needs. |
| 33 | + upm-package-directory: '/' |
| 34 | + |
| 35 | +``` |
| 36 | + |
| 37 | +The branch "upm" [shown is from this repository](https://github.com/AlexHolderDeveloper/BigfootUnityUtilities/tree/upm). It has its `package.json` file in its root. This means that the `upm-package-directory` value can just be a '/'. |
| 38 | + |
| 39 | +Comparison of paths: |
| 40 | + |
| 41 | +* If at a root directory (eg. the "upm" branch [shown here](https://github.com/AlexHolderDeveloper/BigfootUnityUtilities/tree/upm)): / |
| 42 | + |
| 43 | +* If inside a nested folder inside the repository (eg. the master branch [shown here](https://github.com/AlexHolderDeveloper/BigfootUnityUtilities)): `BigfootUnityUtilities/blob/master/Assets/BigfootDS/BigfootUnityUtilities/` |
| 44 | + |
| 45 | + |
| 46 | + |
| 47 | +## Outputs |
| 48 | + |
| 49 | +This is the data that you can use after this action has completed, in other actions & scripts. |
| 50 | + |
| 51 | +### semver-number |
| 52 | + |
| 53 | +This represents the semantic version string _after_ this action has been performed - it will reflect the new, updated version string. |
| 54 | + |
| 55 | + |
| 56 | + |
| 57 | +## Example Usage |
| 58 | + |
| 59 | +In your repository containing a Unity project, you should have a Github Actions workflow file set up in your `.github/workflows` directory. Name it whatever you want (as long as it ends in ".yml"!). After letting this action run, you then have to sort out committing & pushing the changed file(s) to your repo from within the workflow. The example code below shows all of this; it updates the patch number in every push made to the repository. |
| 60 | + |
| 61 | +Currently, the big downside to this process is that all developers working on the repo must then fetch & pull the changes made by this action. If you or your developers are editing the `package.json` file of your UPM package manually, you may end up with merge conflicts. |
| 62 | + |
| 63 | +The workflow below shows an example of updating the `package.json` file's `version` property on push. It does this to both a UPM branch (because [the example repo](https://github.com/AlexHolderDeveloper/BigfootUnityUtilities) has its UPM package hosted in a specific branch for usage by others in their own Unity projects) and it the master/main branch (for package maintenance & development). |
| 64 | + |
| 65 | +```yaml |
| 66 | + |
| 67 | + |
| 68 | +name: Update Unity UPM semantic versioning |
| 69 | + |
| 70 | +on: [push] |
| 71 | + |
| 72 | +jobs: |
| 73 | + create: |
| 74 | + name: Update semver in UPM package & project settings |
| 75 | + runs-on: ubuntu-latest |
| 76 | + |
| 77 | + steps: |
| 78 | + # You must ALWAYS checkout your repo so that actions in the workflow can use it. |
| 79 | + - name: Checkout "UPM" branch |
| 80 | + uses: actions/checkout@v2 |
| 81 | + with: |
| 82 | + ref: upm |
| 83 | + |
| 84 | + - name: Find UPM package.json & increment its version number |
| 85 | + uses: AlexHolderDeveloper/UnityUPMSemver@v0.0.1 # Change vX.X.X to whatever tag is newer in the AlexHolderDeveloper/UnityUPMSemver repository. |
| 86 | + id: semver-update-upm |
| 87 | + with: |
| 88 | + semver-update-type: 'patch' # Change this string to any suitable string mentioned in the Inputs section of this action's readme to suit your needs. |
| 89 | + upm-package-directory: '/' |
| 90 | + |
| 91 | + # Validate that the number has been incremented correctly. |
| 92 | + - name: Get the new semver number |
| 93 | + run: echo "The new semver number for this Unity project is ${{ steps.semver-update-upm.outputs.semver-number }}" |
| 94 | + |
| 95 | + # Commit & push the updated semver number back into the repo. Yes, you have to fetch & pull in your local workstation after this step is done. |
| 96 | + - name: Push changed files back to repo |
| 97 | + uses: stefanzweifel/git-auto-commit-action@v4 |
| 98 | + with: |
| 99 | + commit_message: "Updated semver via automated action." |
| 100 | + commit_options: '--no-verify --signoff' |
| 101 | + branch: upm |
| 102 | + |
| 103 | + # You must ALWAYS checkout your repo so that actions in the workflow can use it. |
| 104 | + - name: Checkout "master" branch |
| 105 | + uses: actions/checkout@v2 |
| 106 | + |
| 107 | + |
| 108 | + - name: Find UPM package.json & increment its version number |
| 109 | + uses: AlexHolderDeveloper/UnityUPMSemver@v0.0.1 # Change vX.X.X to whatever tag is newer in the AlexHolderDeveloper/UnityUPMSemver repository. |
| 110 | + id: semver-update-master |
| 111 | + with: |
| 112 | + semver-update-type: 'patch' # Change this string to any suitable string mentioned in the Inputs section of this action's readme to suit your needs. |
| 113 | + upm-package-directory: '/Assets/BigfootDS/BigfootUnityUtilities/' |
| 114 | + |
| 115 | + # Validate that the number has been incremented correctly. |
| 116 | + - name: Get the new semver number |
| 117 | + run: echo "The new semver number for this Unity project is ${{ steps.semver-update-master.outputs.semver-number }}" |
| 118 | + |
| 119 | + # Commit & push the updated semver number back into the repo. Yes, you have to fetch & pull in your local workstation after this step is done. |
| 120 | + - name: Push changed files back to repo |
| 121 | + uses: stefanzweifel/git-auto-commit-action@v4 |
| 122 | + with: |
| 123 | + commit_message: "Updated semver via automated action." |
| 124 | + commit_options: '--no-verify --signoff' |
| 125 | + branch: master |
| 126 | + |
| 127 | +``` |
| 128 | + |
| 129 | +## To-Do List |
| 130 | + |
| 131 | +* General code optimizations |
| 132 | +* Create more example workflows |
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